cave-story-solaris/msvc2003/SDL2-2.0.9/docs/README-platforms.md
Clownacy 4530bb6847 Added MSVC2003 project and dependencies
For those not in the know, Visual Studio 2003 was what Pixel used to
compile Cave Story. Getting this to compile in its original environment
goes a long way to ensuring this decompilation's accuracy, since it
allows us to check if the code creates the exact same assembly.

Since the decompilation doesn't include the original DirectX/WinAPI
backends yet, compatible SDL2 and Freetype .lib files are provided.
2019-02-23 22:46:30 +00:00

179 B

Platforms

We maintain the list of supported platforms on our wiki now, and how to build and install SDL for those platforms:

https://wiki.libsdl.org/Installation