
For those not in the know, Visual Studio 2003 was what Pixel used to compile Cave Story. Getting this to compile in its original environment goes a long way to ensuring this decompilation's accuracy, since it allows us to check if the code creates the exact same assembly. Since the decompilation doesn't include the original DirectX/WinAPI backends yet, compatible SDL2 and Freetype .lib files are provided.
335 B
335 B
PSP
SDL port for the Sony PSP contributed by Captian Lex
Credit to Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP Geecko for his PSP GU lib "Glib2d"
Building
To build for the PSP, make sure psp-config is in the path and run: make -f Makefile.psp
To Do
PSP Screen Keyboard