Clownacy
afb2b22e58
Merge branch 'accurate' into portable
2020-10-23 19:10:36 +01:00
Clownacy
d81c46a79c
Release custom code under the MIT licence
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Of course, Pixel's code is still proprietary.
2020-10-23 19:09:55 +01:00
Clownacy
27a1fd900f
Revert more unnecessary edits
2020-06-30 13:48:46 +01:00
Gabriel Ravier
564d42dbd2
src: Change from using asprintf-based code to using std::string-based code
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-29 18:33:22 +02:00
Gabriel Ravier
32a879ca58
src: Removed MAX_PATH and made the path/string handling better in general (ported over from supportPathsAboveFilenameMax)
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Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-06-29 00:14:30 +02:00
Clownacy
03250d62a0
Make variables more accurate
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This commit changes which variables are static: the Mac (and
presumably the Linux) debug data tells you what variables are static,
by prefixing their names with double_underscores.
The variable names themselves also hint at this: global variables are
prefixed with 'g', and use upper-camelcase, while static variables
use whatever_you_call_this.
2020-05-03 20:28:56 +01:00
Clownacy
30968a626c
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Clownacy
9498fe13be
Made TextScr.cpp valid C89
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See #41
2020-01-06 21:15:42 +00:00
Clownacy
fb8ba25d0f
Made Stage.cpp valid C89
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See #41
2020-01-06 20:57:20 +00:00
Clownacy
64412196f1
Shut up some clang warnings
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This seems to produce the same assembly code
2019-11-17 17:14:08 +00:00
Clownacy
262fcfbaa3
Clean-up Generic.cpp
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Also applied some windows.h constants over raw values
2019-11-15 19:44:44 +00:00
Clownacy
d641f508f2
TextScr.cpp cleanup
2019-11-14 00:15:03 +00:00
Clownacy
03e513365b
PATH_LENGTH is actually Windows's MAX_PATH
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When MAX_PATH isn't available, use FILENAME_MAX. This might be a bad
idea.
2019-08-31 01:44:53 +01:00
Clownacy
d47f683491
Ported the Windows version's surface regeneration
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Has the same imperfections: if you regenerate the surfaces while a
text box is open (and while using Courier New I guess), the text will
regenerate with smaller spaces.
2019-08-13 04:36:05 +00:00
Clownacy
d5dd2c9575
Made TextScr.cpp almost ASM-accurate
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TextScriptProc is all that's left, but it's being a pain, so I'm
commiting this now, and dealing with the straggler later.
2019-05-13 23:51:11 +01:00
Clownacy
676ee004fe
Removed the dependency on stdint.h
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This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Clownacy
f8d4ae7014
Made Stage.cpp ASM-accurate
2019-05-07 13:52:50 +01:00
Gabriel Ravier
960fa6f456
Removed all trailing spaces and added newline at EOF (when not present)
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Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
25e68bfb9d
Mark string pointers as const
2019-05-06 20:18:24 +01:00
Clownacy
421a3c46cd
Made signed chars explicit
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The default sign varies between hardware.
Text seems to always be ambiguously 'char', so I've left those
2019-05-06 20:04:47 +01:00
Clownacy
0bb9760d87
Rearranged #includes
2019-02-18 21:30:22 +00:00
Clownacy
1bcbfa846f
Made TextScr.cpp ASM-accurate
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Or, at least as accurate as I can make it for now.
2019-02-12 04:38:26 +00:00
Clownacy
687f02119f
Added SelStage.cpp (teleporter menu)
2019-01-31 18:38:21 +00:00
cuckydev
1e7b07a102
working on arms and items
2019-01-28 12:26:35 -05:00
cuckydev
17b0b503a9
got a bit of tsc done (still need to finish PutTextScript, then it's just commands as far as I know)
2019-01-26 19:40:25 -05:00
cuckydev
f43a3c1130
Org and sound
2019-01-19 21:23:04 -05:00
cuckydev
c84f49f1dc
wip
2019-01-16 22:48:21 -05:00