Clownacy
514d9f8739
Document the OpenGL renderer a bit more
...
This makes it easier to find things
2020-02-02 00:21:28 +00:00
Clownacy
d84f64a5a9
Tweak cute_spritebatch settings
...
1024x1024 seems like overkill
2020-02-02 00:10:01 +00:00
Clownacy
eb6ab89b85
Fixes and improvements
...
Made texture-atlasing occur immediately, notably.
2020-02-02 00:01:45 +00:00
Clownacy
1b2d4fdb4d
Fix the other rendering backends
...
Also finished ripping-out the sub-pixel support
2020-02-01 22:57:07 +00:00
Clownacy
eeed719c16
Get the SDLTexture renderer working again
2020-02-01 22:47:13 +00:00
Clownacy
15cfad01af
Disable sub-pixel rendering in local FreeType
2020-02-01 22:40:21 +00:00
Clownacy
e3cd7ce353
Add glyph-batching to OpenGL renderer
...
Unfortunately, sub-pixel font rendering had to go. It wasn't portable
anyway (not every display is an LCD with R->G->B ordering).
2020-02-01 22:37:59 +00:00
Clownacy
eaf2de05b6
Add glyph-batching to the SDLTexture backend
...
Hope it will be this easy for the OpenGL backend
2020-02-01 17:49:26 +00:00
Clownacy
639039ce3a
Added Backend_PrepareToDrawGlyphs
...
This is to reduce OpenGL context changes, and help pave the way for
glyph-batching
2020-02-01 16:40:23 +00:00
Clownacy
fa8ab56e93
Merge branch 'accurate' into portable
2020-02-01 12:48:14 +00:00
Clownacy
debaeaad17
Merge pull request #99 from GabrielRavier/fixPortableBugs
...
Fix some UB
2020-02-01 12:46:33 +00:00
Clownacy
a762f28837
Note some out-of-bounds array accesses
...
Thanks, Gabe
2020-02-01 12:45:32 +00:00
Clownacy
e3db7749ba
Add verbose error-reporting to backends
...
Should fix #98
2020-02-01 12:22:44 +00:00
Clownacy
49d32a98c5
Merge branch 'accurate' into portable
2020-02-01 11:52:59 +00:00
Clownacy
c204ba140e
Update PHILOSOPHY.md
2020-02-01 11:49:18 +00:00
Gabriel Ravier
8042ab2c9b
Fixed more crashes in Caret
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-02-01 07:52:31 +01:00
Gabriel Ravier
aad200801c
Removed UB in PutArmsEnergy
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-31 23:55:59 +01:00
Clownacy
02939dfa31
Merge pull request #97 from GabrielRavier/fixPortableOpenGL
...
Fix portable OpenGL
2020-01-31 18:56:02 +00:00
Gabriel Ravier
88a554784b
Fix the build on portable
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-31 06:50:20 +01:00
Clownacy
3597addf51
Add PHILOSOPHY.md
2020-01-30 17:30:37 +00:00
Clownacy
70f4f6fad5
Capitalise a few things in bin2h differently
2020-01-30 01:21:04 +00:00
Clownacy
f1740a2c5e
Add native-optimisations and LTO to DoConfig and bin2h
...
Forgot bin2h even had a CMake file
2020-01-30 01:19:45 +00:00
Clownacy
ed1ff2f275
Tweak MIN/MAX macros in software renderer
2020-01-29 23:45:22 +00:00
Clownacy
788697dc5d
Fix a possible hang in the audio mixer
...
It was likely a race condition between the game thread writing to
'organya_timer', and the audio thread reading it.
...I really need to rethink the API for this Organya-synchronisation
thing.
2020-01-29 23:21:27 +00:00
Clownacy
e599d02fb1
Added NATIVE_OPTIMIZATIONS option to Makefile
2020-01-29 22:19:47 +00:00
Clownacy
e4394aea1f
Whoops, forgot to remove this #include
2020-01-29 22:16:21 +00:00
Clownacy
d0defa4a7b
This cast shouldn't be necessary
2020-01-29 22:15:53 +00:00
Clownacy
638e96be11
Move and rename attrHot
...
Like the MIN and MAX macros, I'd rather keep this in the source file
than a common header.
2020-01-29 22:14:35 +00:00
Clownacy
9bd21cca12
Merge pull request #95 from GabrielRavier/improvePerformance
...
Improve sound performance and add option for native optimizations
2020-01-29 22:12:49 +00:00
Gabriel Ravier
5e6658847c
Re-add missing "(double)"
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-29 23:04:17 +01:00
Gabriel Ravier
ebb238ebdc
Added ICC checks for native optimizations
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-29 23:01:31 +01:00
Gabriel Ravier
88a8362f23
Reverted fmodf stuff and tried to make it so C++ compilers would go for the float version in appropriate circumstances (fmodf directly is unavailable due to not being in C89)
...
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2020-01-29 23:01:31 +01:00
Gabriel Ravier
d88db09752
Added CMake option for native optimizations (-march=native)
...
Signed-off-by: Gabriel Ravier <gabrielravier@gabrielAncientIBMv2>
2020-01-29 23:01:31 +01:00
Gabriel Ravier
1442299924
Made MixSounds be marked as hot
...
Signed-off-by: Gabriel Ravier <gabrielravier@gabrielAncientIBMv2>
2020-01-29 23:01:31 +01:00
Gabriel Ravier
c15ecbf728
Used fmodf instead of fmod for a 0.5% performance increase in MixSounds
...
Signed-off-by: Gabriel Ravier <gabrielravier@gabrielAncientIBMv2>
2020-01-29 23:01:31 +01:00
Clownacy
bd876e9309
Change icon resource IDs
...
Visual Studio 2017 doesn't like them being 0 and 1: the compiled EXE
uses the small icon as the taskbar icon. Changing them to 101 and
102, like CSE2 did before the accurate-portable-split, fixes this.
2020-01-28 21:26:28 +00:00
Clownacy
f127010848
Use stb_image's file API
...
Streams data, instead of reading the whole file into memory.
2020-01-27 15:07:08 +00:00
Clownacy
30dda63671
Freetype -> FreeType
2020-01-27 01:04:19 +00:00
Clownacy
1cffacb72e
Added DecodeBitmapFromFile
2020-01-27 00:30:54 +00:00
Clownacy
2ef48bea8a
Change DecodeBitmap to use unsigned ints
...
Why would an image decoder ever return a _negative_ image
width/height?
2020-01-26 23:59:04 +00:00
Clownacy
4f7bd116f6
Add missing SDL.h #includes
2020-01-26 23:57:09 +00:00
Clownacy
8dd1b05790
Fix compilation with the Makefile
2020-01-26 23:55:17 +00:00
Clownacy
cccef2b089
Fix memory leaks
2020-01-26 23:54:20 +00:00
Clownacy
5e60c15b1d
Add missing sanity check
2020-01-26 23:53:40 +00:00
Clownacy
1e21b32dec
Remove SDL.h #include from Draw.h
2020-01-26 20:17:40 +00:00
Clownacy
b650294b8b
Change LoadFileToMemory's function signature
2020-01-26 20:06:31 +00:00
Clownacy
cf8977207e
Stop using SDL for .bmp decoding
...
Now it uses stb_image instead
2020-01-26 19:47:50 +00:00
Clownacy
dfd50ecf8d
Remove MycParam.cpp's dependency on SDL
...
Instead we just encrypt/decrypt the 290.rec data in an
endian-neutral way.
2020-01-26 14:45:36 +00:00
Clownacy
331d5a2d95
Merge branch 'accurate' into portable
2020-01-26 13:52:47 +00:00
Clownacy
30dced2587
Correct the style of some pointer checks
2020-01-26 13:52:24 +00:00