Commit graph

28 commits

Author SHA1 Message Date
Clownacy
47740fe88d Note some weird code 2020-04-16 13:47:17 +01:00
Clownacy
624adbdab8 Remove junk widescreen code
This doesn't belong in here. Also, this code was overhauled in the
enhanced branch, so this version is useless.
2020-04-15 19:59:13 +01:00
Clownacy
e4a20a983e
Similar fixes 2020-02-20 15:59:04 +00:00
Clownacy
ed97e374f8
Fix screen centering in wide/tallscreen
Previously, it would misbehave if the screen is slightly wider than the level
(because it wasn't accounting for the fact that the game hides half of the
border tiles)
2020-02-20 13:11:39 +00:00
Clownacy
fb64e057ca More-accurate Frame.cpp variable arrangement 2020-01-07 06:09:46 +00:00
Clownacy
826abb343f Clean-up Frame.cpp 2019-11-15 20:12:41 +00:00
Clownacy
c80b593a3f Some #include fixes
Finally figured out how to get include-what-you-use working
2019-06-06 18:44:28 +00:00
Clownacy
43958d2771 ...For real, this time 2019-05-23 14:28:44 +00:00
Clownacy
a4248b13e2 Fix broken stage centring 2019-05-23 14:15:30 +00:00
Clownacy
d1b71b9fce Add some more widescreen/tallscreen fixes to Frame.cpp
Like I said in the TODO, this *really* needs to be moved to the
enhanced branch
2019-05-23 14:04:21 +00:00
Gabriel Ravier
e9d766677e
Merge branch 'develop' into feature/improveF 2019-05-13 19:41:15 +02:00
Clownacy
676ee004fe Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Gabriel Ravier
182dda4dd9 Correct comment formatting in Frame.cpp
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-08 09:00:41 +02:00
Gabriel Ravier
960fa6f456 Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
07935c2e20 Added fix for the camera during the credits
Fixes the flying-Balrog scene (and also the Flying Dragon one?)
2019-03-07 18:59:23 +00:00
Clownacy
2165a4ebb1 Re-added widescreen/tallscreen-safe camera stuff 2019-03-07 18:33:55 +00:00
Clownacy
b57bb0fdbc Made Frame.cpp ASM-accurate
I'll re-add widescreen support next
2019-03-07 18:10:23 +00:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
cuckydev
92b798610c Added some thingy 2019-02-10 09:29:51 -05:00
cuckydev
4498e5d71a i tried 2019-02-07 20:52:16 -05:00
cuckydev
57f4729ba2 fixed artery bars 2019-02-07 16:36:53 -05:00
Clownacy
abf51970df Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2 2019-02-06 12:10:32 +00:00
cuckydev
d6da832f88 did some widescreen fixes and fixed baby polish 2019-02-05 21:21:43 -05:00
Clownacy
ee88e805b3 Fix some errors and prevent some GCC warnings 2019-02-05 22:51:44 +00:00
cuckydev
4fb84866a5 stuff 2019-01-26 22:15:10 -05:00
cuckydev
c04092df89 added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh 2019-01-25 22:38:50 -05:00
cuckydev
cbc5542cca added some stuff 2019-01-24 22:19:56 -05:00
cuckydev
f43a3c1130 Org and sound 2019-01-19 21:23:04 -05:00