Clownacy
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4c758bb926
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Apply more direction macros
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2020-08-05 22:03:51 +01:00 |
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Clownacy
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a3692d1c40
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Add Caret enums
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2020-08-05 21:45:59 +01:00 |
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Clownacy
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6fd6a416cd
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Fix another out-of-bounds array access
This one involves the Spur.
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2020-07-15 16:51:11 +01:00 |
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Clownacy
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13985fb349
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Added SoundMode enum
Controls whether a PlaySoundObject call start, stops, or loops a
sound
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2020-07-08 18:52:32 +01:00 |
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Clownacy
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220f48a98b
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Backport some undefined-behaviour fixes
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2020-07-06 15:11:45 +01:00 |
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Gabriel Ravier
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3092c34681
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src: Add #include <stddef.h> where appropriate in order to have NULL /size_t and others from the proper header
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2020-06-30 18:26:44 +02:00 |
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Clownacy
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ae66ede214
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Merge pull request #105 from GabrielRavier/accuratePortableBugs2SisterPR
Noted a bunch of npc->cond = 0 bugs and gTS.data-related crashes
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2020-04-06 13:51:52 +01:00 |
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Clownacy
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5d37391882
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Document bullets a little
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2020-04-04 00:13:20 +01:00 |
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Gabriel Ravier
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6f114d0da5
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Bullet, Caret, NpcAct1{2,4,8}0, TextScr: Add a note about some overflow bugs
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2020-03-17 15:31:02 +01:00 |
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Clownacy
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25369bcf67
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More-accurate Bullet.cpp variable arrangement
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2020-01-07 05:51:54 +00:00 |
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Clownacy
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16c03115c9
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Clean-up Bullet.cpp
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2019-11-15 21:55:48 +00:00 |
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Gabriel Ravier
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6b1f82e78e
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Documentation : Document identical function bodies for InitBullet and ClearBullet
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-11-09 23:36:09 +01:00 |
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Gabriel Ravier
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1891591586
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Documentation : Document identical case branches in ActBullet
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-11-09 23:36:08 +01:00 |
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Gabriel Ravier
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cc23ef2718
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Corrected forgotten RECT formatting and made comment more accurate
Added a TODO note to emphasize the fact we don't actually know what Pixel did here
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 19:24:41 +02:00 |
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Gabriel Ravier
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f0e53b87e7
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Correct RECT declaration formatting
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 18:20:31 +02:00 |
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Gabriel Ravier
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2fd3ed2245
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Fix declarations formatting (to be consistent)
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 14:49:35 +02:00 |
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Gabriel Ravier
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960fa6f456
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Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 11:55:42 +02:00 |
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Clownacy
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0eaca9966c
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Made Bullet.cpp ASM-accurate
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2019-05-06 16:49:52 +01:00 |
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Clownacy
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2d0607df32
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Made NpcAct300.cpp ASM-accurate
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2019-02-25 17:02:21 +00:00 |
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Clownacy
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01ddc5e923
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Fixed some warning MSVC2003 was giving in /W3 mode
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2019-02-23 21:45:57 +00:00 |
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Clownacy
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ec148c1072
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Made the spriterects C++03-compatible
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2019-02-19 22:30:43 +00:00 |
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Clownacy
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0bb9760d87
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
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Clownacy
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e5caff593c
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Removed the SDL dependency from Draw.h
Should make compiling with VC++ 2003 simpler
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2019-02-18 20:40:07 +00:00 |
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Clownacy
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132d3c5110
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Applied SURFACE_ID constants to everything
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2019-02-18 14:36:58 +00:00 |
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Clownacy
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b5ebf7a54f
|
More NPCs
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2019-02-08 00:24:03 +00:00 |
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Clownacy
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ee88e805b3
|
Fix some errors and prevent some GCC warnings
|
2019-02-05 22:51:44 +00:00 |
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Clownacy
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025a30fd41
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Added all the remaining bullet types
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2019-02-05 21:47:42 +00:00 |
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Clownacy
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00ed53ea95
|
Added Bubbler projectile
|
2019-02-04 14:22:47 +00:00 |
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cuckydev
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de6bf5209c
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whimsical star done
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2019-02-03 13:41:15 -05:00 |
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Clownacy
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c8cef08e5e
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Added Super Missiles I think
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2019-02-03 18:05:42 +00:00 |
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Clownacy
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e1b5d525c4
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Missile Launcher part 3
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2019-02-03 17:38:08 +00:00 |
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Clownacy
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f32b4b392f
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Maybe finished missile launcher now?
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2019-02-03 17:33:33 +00:00 |
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Clownacy
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0b59c55fa9
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Finished missiles maybe?
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2019-02-03 17:24:31 +00:00 |
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cuckydev
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b7decf07f2
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missile man bad
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2019-02-02 22:27:27 -05:00 |
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cuckydev
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66e96f47b7
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omega
|
2019-02-02 01:19:12 -05:00 |
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Clownacy
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82ebe0a722
|
Unuglied gBulTbl
|
2019-02-01 15:15:21 +00:00 |
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cuckydev
|
79e4e567e9
|
fixed bullet
|
2019-01-30 16:10:19 -05:00 |
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cuckydev
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bea22e72e0
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bullet
|
2019-01-30 16:03:10 -05:00 |
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