Commit graph

23 commits

Author SHA1 Message Date
Clownacy
a3692d1c40 Add Caret enums 2020-08-05 21:45:59 +01:00
Clownacy
13985fb349 Added SoundMode enum
Controls whether a PlaySoundObject call start, stops, or loops a
sound
2020-07-08 18:52:32 +01:00
Clownacy
95b29bb516 Mark some functions as static
Mac debug data confirms these
2020-05-03 21:52:36 +01:00
Clownacy
24b36ccda8 More-accurate MycHit.cpp variable arrangement 2020-01-07 06:57:03 +00:00
Clownacy
30ad5189f6 Clean-up MyChar.cpp 2019-11-15 12:32:35 +00:00
Clownacy
7df1eb9c58 Clean-up MycHit.cpp
Found some ASM-inaccuracies in here too
2019-11-14 23:58:33 +00:00
Gabriel Ravier
c9e63c7694 Documentation : Document the identical HitMyCharMap case branches 2019-11-09 23:36:08 +01:00
Clownacy
3e34136f69 Overhauled the NPC_flags, and applied them everywhere
No more raw values floating about in the decompiled code.
Been wanting to do this for ages.
2019-08-21 17:59:06 +00:00
Clownacy
44f142d8e7 Big ugly rework of WindowsWrapper.h
Okay so WindowsWrapper.h now just includes Windows.h if it wants
non-portability. This meant I had to split the custom RECT struct
back to the original RECT and unknown nameless struct (one uses
left/right, while the other uses front/back).
2019-06-20 20:06:55 +01:00
Clownacy
676ee004fe Removed the dependency on stdint.h
This doesn't exist in MSVC2003, and nothing in the Linux port's debug
symbols indicate Pixel used it.
2019-05-13 15:18:33 +01:00
Clownacy
d4d82d0ba8 Made MycHit.cpp ASM-accurate 2019-05-13 12:19:04 +01:00
Gabriel Ravier
ee5f3e3ef7 Corrected formatting for MycHit.cpp
Also changed regex to "((//|\;)[^ \t]|(for|while|if|while|do|void|int|bool)\(|(for|while|if|while|do)\ \(.*\)\;|\(\ |\ \)|//\ [a-z]|\ \ )"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-08 11:25:17 +02:00
Gabriel Ravier
960fa6f456 Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"

Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
2019-05-07 11:55:42 +02:00
Clownacy
01ddc5e923 Fixed some warning MSVC2003 was giving in /W3 mode 2019-02-23 21:45:57 +00:00
Clownacy
0bb9760d87 Rearranged #includes 2019-02-18 21:30:22 +00:00
cuckydev
b7decf07f2 missile man bad 2019-02-02 22:27:27 -05:00
cuckydev
66e96f47b7 omega 2019-02-02 01:19:12 -05:00
cuckydev
10d946aca2 map system doesn't work 2019-01-29 09:17:13 -05:00
cuckydev
1e7b07a102 working on arms and items 2019-01-28 12:26:35 -05:00
cuckydev
7fa14698f0 ADDED OUCHIE 2019-01-27 14:54:05 -05:00
cuckydev
11bbcde9f8 worked on tsc some more, fixed Surface2Surface, blah blah blah happy birthday to me 2019-01-27 01:28:14 -05:00
cuckydev
4fb84866a5 stuff 2019-01-26 22:15:10 -05:00
cuckydev
c04092df89 added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh 2019-01-25 22:38:50 -05:00