Clownacy
1b7b8922f3
Added pkg-config to the list of dependencies
...
I swear me and Cucky talked about this already, yet for some reason I
never added it.
2019-03-21 18:56:55 +00:00
Clownacy
b81e4a11ab
Updated the MSVC2003 copy of Freetype to 2.10.0
...
Found a way to build the library that doesn't involve a command line and
a MinGW make utility, so I switched to that instead. Also, this new
method produces _dynamic_ libraries, so that's a bonus.
2019-03-21 18:53:57 +00:00
Clownacy
6cbc7fdf4a
Updated .gitignore
2019-03-21 13:48:01 +00:00
Clownacy
9c46957227
...Actually make the RASPBERRY_PI option do something
2019-03-18 21:16:46 +00:00
Clownacy
9f60b08807
Added RASPBERRY_PI flag to README.md
2019-03-18 20:56:54 +00:00
Clownacy
923cd5a6e3
Added some Raspberry Pi hacks
...
Also added a debug print that tells you what backend SDL2 is using
2019-03-18 20:54:03 +00:00
Clownacy
c4d514f789
Made ValueView.cpp ASM-accurate
2019-03-17 14:11:16 +00:00
Clownacy
c45326295a
Minor Font.cpp cleanup
2019-03-11 22:19:12 +00:00
Clownacy
e864f7e142
Removed the alpha channel from the surfaces
...
It's not needed here, where we use a colour-key instead. The enhanced
branch will need it though.
2019-03-11 14:38:11 +00:00
Clownacy
c9b681299c
Shut up some MSVC2003 warnings
2019-03-11 03:40:51 +00:00
Clownacy
c7f5cb71e0
Make MSVC2003 optimise Font.cpp, and enable more warnings
...
Font.cpp wasn't a part of the original source code, so we don't need to
leave it unoptimised for accuracy. The font renderer is pretty
performance-intensive right now, so the optimisation should help with
that a little.
2019-03-11 03:22:27 +00:00
Clownacy
cecc3ce966
Give CSE2 its full name in the Visual Studio 2003 project file
2019-03-11 03:10:28 +00:00
Clownacy
66249dce2c
Added Japanese builds to the Visual Studio 2003 project file
2019-03-11 03:07:49 +00:00
Clownacy
6744235892
Added our own Shift-JIS to Unicode converter
...
This removes the dependency on iconv, meaning MSVC2003 should be able to
compile the Japanese build now.
2019-03-11 03:06:41 +00:00
Clownacy
7e360769ca
Correct MSVC2003 Freetype build instructions
2019-03-10 23:01:46 +00:00
Clownacy
cc914bdab0
More readme improvements
2019-03-09 12:35:22 +00:00
Clownacy
e885abf3dd
Added missing SDL2 DLLs
2019-03-09 12:21:24 +00:00
Clownacy
75138cf93a
Trim the gitignore
...
All these needless ignores keep screwing things up
2019-03-09 12:20:39 +00:00
Clownacy
63ad7b8dd9
Fixed typos
2019-03-09 12:20:29 +00:00
Clownacy
fcb61025e3
Add missing MSVC2003 libs
...
Goddammit
2019-03-09 11:45:10 +00:00
Clownacy
5389fcf509
Minor accuracy improvement
...
Organya.cpp is hard as hell to make more accurate right now
2019-03-07 19:57:06 +00:00
Clownacy
ed74a46966
Merge branch 'master' of https://github.com/Clownacy/Cave-Story-Engine-2
2019-03-07 19:00:27 +00:00
Clownacy
07935c2e20
Added fix for the camera during the credits
...
Fixes the flying-Balrog scene (and also the Flying Dragon one?)
2019-03-07 18:59:23 +00:00
Clownacy
2165a4ebb1
Re-added widescreen/tallscreen-safe camera stuff
2019-03-07 18:33:55 +00:00
Clownacy
b57bb0fdbc
Made Frame.cpp ASM-accurate
...
I'll re-add widescreen support next
2019-03-07 18:10:23 +00:00
Clownacy
ccc0c63ebe
Fixed minimap
...
Oops
2019-03-07 14:37:24 +00:00
Clownacy
7eae431e3a
Added missing newlines to printfs
2019-03-07 00:19:33 +00:00
Clownacy
168f69adf2
Shut up some -pedantic warnings
2019-03-07 00:18:48 +00:00
Clownacy
2266a5ee6d
Font code cleanup
2019-03-07 00:18:24 +00:00
Clownacy
111313ec77
Fixed the Core's water not displaying properly
...
Also made PutFront ASM-accurate (with the exception of the black bars
stuff)
2019-03-04 00:34:02 +00:00
Clownacy
7b2a3a20dc
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
2019-03-03 23:17:05 +00:00
Clownacy
5a9553cb30
Makefile fixes and added link-time optimisation
...
Noticed the mistakes while compiling with Clang on Arch.
2019-03-02 23:15:08 +00:00
Cucky
f841865f3d
Merge pull request #73 from Clownacy/master
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Added Visual Studio 2003 project files, and made all NPCs ASM-accurate
2019-02-28 19:30:00 -05:00
Clownacy
53b39cfa72
Note some bad code
2019-02-27 21:56:16 +00:00
Clownacy
54d9c0ad1a
Mention the Visual Studio 2003 support in the readme
2019-02-26 02:34:39 +00:00
Clownacy
d019b85616
Made MiniMap.cpp supposedly ASM-accurate
...
Goes toward #74
A few core functions like Flip_SystemTask and GetTrg have a different
number of parameters to the original version of the game, so they cause
the ASM to generate differently.
2019-02-26 00:41:13 +00:00
Clownacy
2d23396d0d
Made Fade.cpp actually ASM-accurate
2019-02-25 23:28:27 +00:00
Clownacy
e1484dbcd3
Made NpcAct340 ASM-accurate
...
YAAAAAAAAAAAAAY
2019-02-25 19:44:36 +00:00
Clownacy
b7a8698bb8
Made NpcAct320.cpp ASM-accurate
2019-02-25 17:32:53 +00:00
Clownacy
2d0607df32
Made NpcAct300.cpp ASM-accurate
2019-02-25 17:02:21 +00:00
Clownacy
d921729820
Made NpcAct280 ASM-accurate
2019-02-25 16:27:15 +00:00
Clownacy
30ebdf3102
Made NpcAct260.cpp ASM-accurate
2019-02-25 14:23:58 +00:00
Clownacy
4a955e02bf
Made NpcAct240.cpp ASM-accurate
2019-02-25 12:27:48 +00:00
Clownacy
5290ce3bd5
Made NpcAct220.cpp ASM-accurate
2019-02-25 11:41:52 +00:00
Clownacy
6f8197d9ac
Made NpcAct200.cpp ASM-accurate
2019-02-25 11:11:59 +00:00
Clownacy
65be197fdf
Made NpcAct180.cpp
2019-02-25 10:12:56 +00:00
Clownacy
fc1b522a08
Made NpcAct160.cpp ASM-accurate
2019-02-25 03:04:19 +00:00
Clownacy
819be3b600
Made NpcAct140.cpp ASM-accurate
2019-02-25 02:26:38 +00:00
Clownacy
6984d0cb97
Made NpcAct120.cpp ASM-accurate
2019-02-25 01:47:58 +00:00
Clownacy
27bfd3914c
Made NpcAct100.cpp almost ASM-accurate
...
One bit compiles identically, but with the wrong registers. I'm hoping
this will go away once the memory layout's accurate enough.
2019-02-25 01:19:54 +00:00