Clownacy
88f22510ee
Fix crash when AudioBackend_Init fails
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Similar checks existed in the original code (see the accurate
branch), but they were removed in the Organya source code release, so
I figured they were useless. Turns out they're not.
Fixes #48 .
2019-09-10 17:59:54 +00:00
Clownacy
aede7b6069
Restore the FREQUENCY constant
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Cave Story at 2000Hz is fun
2019-09-10 14:04:06 +00:00
Clownacy
00d0161832
Make DoConfig use the Config.dat in its directory
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This is accurate to how the original DoConfig does it.
2019-09-10 13:48:17 +00:00
Clownacy
657b586cd1
Add missing #include to audio backend
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Another GabrielRavier fix.
2019-09-10 12:36:55 +00:00
Clownacy
d1595d536b
Merge branch 'accurate' into portable
2019-09-10 12:35:31 +00:00
Clownacy
5430ccaabf
Fix uncommented comment in .gitignore
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Thanks again to GabrielRavier.
2019-09-10 12:33:07 +00:00
Clownacy
3889bd9f1d
Add missing #include to Draw.cpp
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Thanks to GabrielRavier for noticing.
2019-09-10 12:31:38 +00:00
Clownacy
60bc16b161
Make CMake ignore if FLUID can't be found
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Fixes #45
2019-09-10 12:23:50 +00:00
Clownacy
c60cdb3610
Make CMake detect static SDL2 installations
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Fixes #46
2019-09-10 12:23:09 +00:00
Clownacy
0510e017e1
Merge branch 'accurate' into portable
2019-09-10 02:03:58 +00:00
Clownacy
2cb7bfbd3d
Tiny cleanup
2019-09-10 01:59:26 +00:00
Clownacy
355b303635
Shut up some warnings
2019-09-10 01:53:19 +01:00
Clownacy
751daaf42f
Ignore another VS2017 file
2019-09-10 01:27:12 +01:00
Clownacy
271f86e009
Add 64-bit targets to VS2017 project
2019-09-10 01:25:47 +01:00
Clownacy
385d7e5844
Clean up Back.cpp a little
2019-09-10 01:04:09 +01:00
Clownacy
9ca503a96e
Add Visual Studio 2017 project files
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This required hacking-in DirectInput8 support since Visual Studio
hasn't supported DirectInput7 and earlier since 2007.
2019-09-10 00:43:23 +01:00
Clownacy
a81fe10fc7
Move Visual Studio 2003 files to their own folder
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We don't want these conflicting with the upcoming Visual Studio 2017
files.
2019-09-10 00:41:32 +01:00
Clownacy
f8c2e17655
Clean up Map.cpp
2019-09-09 23:46:35 +01:00
Clownacy
c368734a5c
Fix the resource file in MinGW-w64
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I hate all these headers
2019-09-09 23:43:48 +01:00
Clownacy
3eb346ce10
Synchronise the audio callback with Organya
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This is the 'perfect' Organya playback I mentioned in the commit
message for 5ea356a3bd
2019-09-09 21:43:33 +00:00
Clownacy
a076274864
Make a clamp macro safer
2019-09-09 20:24:09 +00:00
Clownacy
217ce5437b
Port the Windows version's mouse-hiding
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The original Windows version would hide the mouse cursor in
fullscreen.
2019-09-08 23:59:13 +00:00
Clownacy
e216fa8e18
Remove the old colour-depth code
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It's basically unused anyway
2019-09-08 23:58:48 +00:00
Clownacy
4b8a6849d3
Actually make the surface regeneration work
2019-09-06 22:13:00 +01:00
Clownacy
b5f2fa8693
Add a DEBUG_SAVE option to CMakeLists.txt
2019-09-06 21:24:54 +01:00
Clownacy
668516f4e6
Add CMake info to the readme
2019-09-06 21:19:30 +01:00
Clownacy
950bf28273
Merge branch 'accurate' into portable
2019-09-06 21:08:25 +01:00
Clownacy
c5a4a3cb4c
Future-proof the Windows resource file
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Now it works with newer versions of Visual Studio
2019-09-06 21:04:40 +01:00
Clownacy
0532e2afa2
Shut up a warning
2019-09-06 20:08:07 +01:00
Clownacy
a220732aac
Shut up some warnings
2019-09-06 20:03:35 +01:00
Clownacy
b53741ca25
Fix CMakeLists.txt some more
2019-09-06 19:59:44 +01:00
Clownacy
0907027a82
Merge branch 'accurate' into portable
2019-09-06 19:30:23 +00:00
Clownacy
9f40c68ab2
Repair CMakeLists.txt
2019-09-06 19:27:32 +00:00
Clownacy
d0b17cd406
Fix crash when quitting the game
2019-09-06 19:27:14 +00:00
Clownacy
4e239c3175
Restore the rendering backend callbacks
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Now the SDLSurface backend survives window resizes (also triggered by
alt-tabbing while in fullscreen), and the SDLTexture backend properly
regenerates its textures after a fullscreen alt-tab in DirectX mode.
2019-09-06 19:07:49 +00:00
Clownacy
8114f88dd1
Shut up some build warnings
2019-09-06 15:21:43 +00:00
Clownacy
b6fccd509d
Add a missing comment translation
2019-09-06 14:47:13 +00:00
Clownacy
0dc9bb6b1b
Change the audio backend API again
2019-09-06 14:46:31 +00:00
Clownacy
d02af1bfba
Merge branch 'accurate' into portable
2019-09-06 00:36:24 +00:00
Clownacy
9aa97205b7
Get Peter Mackay's name right
2019-09-05 23:35:59 +00:00
Clownacy
7dc8c8b2c1
Merge branch 'accurate' into portable
2019-09-05 23:01:49 +00:00
Clownacy
4d42842742
More readme work
2019-09-05 22:00:29 +00:00
Clownacy
7778e25369
Merge branch 'accurate' into portable
2019-09-05 21:42:49 +00:00
Clownacy
d80adf9cc8
Comment on a bug in MakePixToneObject
2019-09-05 21:41:40 +00:00
Clownacy
46fdc08ecd
Fix PixTone sounds missing their ends
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I was accidentally replicating a bug from the original code in the
wrong place. I should probably comment on that bug in the accurate
branch.
2019-09-05 21:39:38 +00:00
Clownacy
12f69e3c6c
Fix idling hogging 100% of a CPU core
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This was me not converting the WinAPI code properly. Stupid me.
2019-09-05 21:07:30 +00:00
Clownacy
1b8fbcee43
New screenshot
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Shows CSE2 running on Arch Linux with XFCE4.
2019-09-05 20:57:48 +00:00
Clownacy
69d34f51bf
Don't assume users are on Windows
2019-09-05 20:50:19 +00:00
Clownacy
2625af1ac8
Merge branch 'accurate' into portable
2019-09-05 20:49:42 +00:00
Clownacy
1f3c33f2a0
Merge branch 'accurate' into portable
2019-09-05 20:43:24 +00:00