Gabriel Ravier
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960fa6f456
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Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 11:55:42 +02:00 |
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Clownacy
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25e68bfb9d
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Mark string pointers as const
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2019-05-06 20:18:24 +01:00 |
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Clownacy
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3e5f44f8de
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Changed some things to BOOL/BOOLEAN, for ASM-accuracy
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2019-02-22 22:23:57 +00:00 |
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Clownacy
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55f1d3a9fe
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Fixed some problems found while compiling most of this with VC++2003
I could compile most of this, but not link it (SDL2's .lib files must
be too new).
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2019-02-20 03:55:05 +00:00 |
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Clownacy
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84945aa898
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Removed some old unimplemented-function stuff that we no longer need
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2019-02-19 00:55:01 +00:00 |
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Clownacy
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0bb9760d87
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
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Clownacy
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809fb95b26
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Fix Surface_Ids crash
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2019-02-18 20:40:51 +00:00 |
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Clownacy
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e5caff593c
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Removed the SDL dependency from Draw.h
Should make compiling with VC++ 2003 simpler
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2019-02-18 20:40:07 +00:00 |
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Clownacy
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c44186d93a
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Ditched SDL's file IO for stdio and our own convenience functions
ASM-accurate file stuff can come later.
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2019-02-15 20:33:08 +00:00 |
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cuckydev
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66e96f47b7
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omega
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2019-02-02 01:19:12 -05:00 |
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cuckydev
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eee18d71a3
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Finally, bullets murder NPCS, also fixed SetExpObjects to not crash... oops!
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2019-01-30 18:44:31 -05:00 |
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Clownacy
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81f22c2bb8
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Added more NPCs
Mostly, if not all, Egg Corridor.
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2019-01-29 18:48:43 +00:00 |
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cuckydev
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10d946aca2
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
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cuckydev
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11bbcde9f8
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worked on tsc some more, fixed Surface2Surface, blah blah blah happy birthday to me
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2019-01-27 01:28:14 -05:00 |
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zxin
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50ca5e37a2
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Fixed NPC000.
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2019-01-26 15:55:53 +00:00 |
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cuckydev
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cbc5542cca
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added some stuff
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2019-01-24 22:19:56 -05:00 |
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cuckydev
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51638079c7
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worked on npc stuff
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2019-01-22 22:04:35 -05:00 |
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cuckydev
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f43a3c1130
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Org and sound
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2019-01-19 21:23:04 -05:00 |
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