Clownacy
|
1016411fa4
|
Cleanup
|
2020-04-06 13:37:53 +01:00 |
|
Clownacy
|
9b116dac59
|
Merge pull request #96 from GabrielRavier/improvePerformance2
Improve performance for portable (again)
|
2020-04-06 13:36:59 +01:00 |
|
Gabriel Ravier
|
81e3259535
|
Backends/Audio/SoftwareMixer: Optimized fmod(x, 1.0) to x - trunc(x)
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
|
2020-04-05 23:04:59 +02:00 |
|
Clownacy
|
0fe8eacb1c
|
Direct MSYS2 users to use PKG_CONFIG_STATIC_LIBS
|
2020-04-05 20:46:54 +01:00 |
|
Clownacy
|
b775003e94
|
Correct stupid typos
...I didn't get much sleep, last night.
|
2020-04-05 20:27:00 +01:00 |
|
Clownacy
|
09fa34cbc7
|
Do not link libSDL2main.a
Causes stupid annoying errors and CSE2 doesn't even need it anyway so
wtf
|
2020-04-05 20:13:24 +01:00 |
|
Gabriel Ravier
|
1cf4200051
|
Merge branch 'portable' into improvePerformance2
|
2020-04-05 19:33:13 +02:00 |
|
Clownacy
|
b41caad0b9
|
Update function names in devilution-comparer file
|
2020-04-05 18:29:46 +01:00 |
|
Clownacy
|
fbf9332c9a
|
Fix compiler error with DEBUG_SAVE enabled
|
2020-04-05 18:25:35 +01:00 |
|
Clownacy
|
bcd883e767
|
Fix weird buzzing in the software mixer
Not really sure why this causes it, but apparently it does.
|
2020-04-05 18:17:38 +01:00 |
|
Clownacy
|
0aa65f7cd3
|
Fix pkg-config static linking
For some reason, [LIB]_STATIC_LINK_LIBRARIES is blank. Thanks a lot,
CMake.
|
2020-04-05 16:58:52 +01:00 |
|
Clownacy
|
eaef25d5da
|
Change how backend keyboard status stuff works
|
2020-04-05 13:26:08 +01:00 |
|
Clownacy
|
aef0f81f28
|
Offload keyboard tracker to the engine
Centralising it in the backend breaks the enhanced branch's rebinding
menu.
|
2020-04-05 04:31:11 +01:00 |
|
Clownacy
|
d62ca286f6
|
Merge branch 'accurate' into portable
|
2020-04-05 04:18:02 +01:00 |
|
Clownacy
|
f75859b759
|
Change constant ordering
This was bugging the hell out of me
|
2020-04-05 03:35:43 +01:00 |
|
Clownacy
|
e39c46fae9
|
Force glad to be static
Pretty sure it isn't set up to generate a proper DLL, so make sure it
always produces a static library instead.
|
2020-04-05 03:27:50 +01:00 |
|
Clownacy
|
393359e63f
|
Add some sanity checks
|
2020-04-05 03:27:04 +01:00 |
|
Clownacy
|
80091c4be5
|
Simplify some logic
|
2020-04-05 03:25:58 +01:00 |
|
Clownacy
|
b6398c58b4
|
Disable GLFW hats in <3.3
Doesn't exist - causes Travis to fail
|
2020-04-05 03:24:55 +01:00 |
|
Clownacy
|
ee1e7aed11
|
Fix unfreed memory
|
2020-04-05 00:58:56 +01:00 |
|
Clownacy
|
67765fd0ad
|
Fix
|
2020-04-05 00:54:45 +01:00 |
|
Clownacy
|
26de0b6043
|
Improve the SDL2 controller backend too
|
2020-04-05 00:31:17 +01:00 |
|
Clownacy
|
c187660904
|
Hat cleanup
|
2020-04-05 00:20:41 +01:00 |
|
Clownacy
|
8fdaea5d8b
|
More cleanup and fixes
|
2020-04-05 00:16:19 +01:00 |
|
Gabriel Ravier
|
1d9048c8a6
|
Merge branch 'portable' into improvePerformance2
# Conflicts:
# src/Backends/Rendering/Software.cpp
|
2020-04-05 01:16:09 +02:00 |
|
Clownacy
|
6bb240d335
|
Fixes
|
2020-04-05 00:11:52 +01:00 |
|
Clownacy
|
e0674d8f54
|
Restore support for joystick axes neutrals
These are useful for PS3 analogue triggers, which are -1.0f by
default, and go up to 1.0f when pressed.
|
2020-04-05 00:08:29 +01:00 |
|
Clownacy
|
ac533cb35e
|
Add support to the GLFW3 backends as well
Also fix the SDL2 backend wow
|
2020-04-04 23:22:22 +01:00 |
|
Clownacy
|
08bd2e1e78
|
Cleanup
|
2020-04-04 22:57:32 +01:00 |
|
Clownacy
|
2aeda93aeb
|
SDL2 controller backend - support axes and hats
These are now mapped to buttons - will have more of a use in the
enhanced branch.
|
2020-04-04 22:54:58 +01:00 |
|
Clownacy
|
7c729af36f
|
Add a comment
|
2020-04-04 20:58:12 +01:00 |
|
Clownacy
|
6ea58290f4
|
Set SDL2 audio backend to 48000Hz
|
2020-04-04 20:57:34 +01:00 |
|
Clownacy
|
b3e40b0475
|
Fix SDL2 audio backend
|
2020-04-04 20:52:24 +01:00 |
|
Clownacy
|
1ae63bea96
|
Move window ownership to the window backend
|
2020-04-04 20:51:07 +01:00 |
|
Clownacy
|
1d665aaab6
|
Merge branch 'accurate' into portable
|
2020-04-04 20:40:49 +01:00 |
|
Clownacy
|
630b5e3657
|
Prevent console from appearing in Makefile builds
|
2020-04-04 20:40:02 +01:00 |
|
Clownacy
|
cdd69496c4
|
Fixes
|
2020-04-04 20:34:51 +01:00 |
|
Clownacy
|
135035bb1a
|
Change 'PlatformBackend' namespace to 'Backend'
|
2020-04-04 20:31:27 +01:00 |
|
Clownacy
|
daf5d3cc7e
|
Add missing file
|
2020-04-04 20:25:12 +01:00 |
|
Clownacy
|
4d322be866
|
Change render backend namespace to RenderBackend_
|
2020-04-04 20:24:34 +01:00 |
|
Clownacy
|
8acdcface4
|
Update CMakeLists.txt
|
2020-04-04 19:56:57 +01:00 |
|
Clownacy
|
4568d58c77
|
Cleanup
|
2020-04-04 19:53:16 +01:00 |
|
Clownacy
|
65325e2b34
|
Add hotplugging support to SDL2 backend
|
2020-04-04 19:50:52 +01:00 |
|
Clownacy
|
7ee2e68c2e
|
Fix
|
2020-04-04 19:28:52 +01:00 |
|
Clownacy
|
87e8a75df4
|
Rename GLFW3.h/SDL2.h
|
2020-04-04 19:18:46 +01:00 |
|
Clownacy
|
7f6574117d
|
Clean-up SDL2 controller backend
|
2020-04-04 19:14:40 +01:00 |
|
Clownacy
|
e00ad1cd78
|
Shuffle code
|
2020-04-04 19:04:56 +01:00 |
|
Clownacy
|
d957c40649
|
Fix bug
|
2020-04-04 19:04:20 +01:00 |
|
Clownacy
|
659f89ea85
|
Cleanup and proper deinitialisation
|
2020-04-04 19:03:19 +01:00 |
|
Clownacy
|
e874b75357
|
Comment GLFW3 code, restore some vanilla behaviour
|
2020-04-04 18:55:44 +01:00 |
|