Clownacy
97acb292bb
Made Game.cpp ASM-accurate
...
Working towards #74 .
2019-06-30 03:03:25 +01:00
Clownacy
2c23de27d5
Made KeyControl.cpp ASM-accurate
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Didn't realise this file was so tiny. Anyway, working towards #74 .
2019-06-29 21:16:43 +01:00
Clownacy
fc9270ec8c
Fix MSVC2003
2019-06-20 20:08:20 +01:00
Clownacy
d5dd2c9575
Made TextScr.cpp almost ASM-accurate
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TextScriptProc is all that's left, but it's being a pain, so I'm
commiting this now, and dealing with the straggler later.
2019-05-13 23:51:11 +01:00
Clownacy
e1d3898d59
Made SelStage.cpp ASM-accurate
2019-05-13 21:31:14 +01:00
Clownacy
c9d5b3d03a
Made Ending.cpp ASM-accurate
2019-05-13 20:43:43 +01:00
Clownacy
d3af5e372f
Made ArmsItem.cpp ASM-accurate
2019-05-13 19:00:48 +01:00
Clownacy
c8630a8669
Removed the stdint.h replacement for MSVC2003
2019-05-13 15:24:34 +01:00
Clownacy
f04872b91b
Made MyChar.cpp ASM-accurate
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See #74
2019-05-13 14:17:03 +01:00
Clownacy
d4d82d0ba8
Made MycHit.cpp ASM-accurate
2019-05-13 12:19:04 +01:00
Clownacy
3bccba6236
Made NpcHit.cpp ASM-accurate
2019-05-13 02:46:07 +01:00
Clownacy
fb87b8dd57
Made NpChar.cpp almost ASM-accurate
...
For some damn reason I can't replicate SetBulletObject stack frame
layout.
2019-05-12 23:47:31 +01:00
Clownacy
69a2697a0a
Made MycParam.cpp ASM-accurate
2019-05-11 01:20:11 +01:00
Clownacy
f3d073affe
Made Profile.cpp mostly ASM-accurate
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The original code used MessageBoxA, but we haven't ported any of the
WinAPI stuff yet, so there's no hWnd available.
2019-05-10 20:40:58 +01:00
Clownacy
260d245e4c
Made NpcTbl.cpp ASM-accurate
2019-05-07 20:59:25 +01:00
Clownacy
a5dcebec01
Added some functions to the Devilution list
2019-05-07 16:42:19 +01:00
Clownacy
f8d4ae7014
Made Stage.cpp ASM-accurate
2019-05-07 13:52:50 +01:00
Clownacy
666269029d
Made Config.cpp ASM-accurate
2019-05-07 13:18:32 +01:00
Clownacy
c9ac9d446d
Made Shoot.cpp ASM-accurate
2019-05-06 18:09:19 +01:00
Clownacy
75e062c775
Made Caret.cpp ASM-accurate
2019-05-06 17:23:18 +01:00
Clownacy
0eaca9966c
Made Bullet.cpp ASM-accurate
2019-05-06 16:49:52 +01:00
Clownacy
a8c4955b75
Made BulHit.cpp ASM-accurate
2019-05-06 00:00:10 +01:00
Clownacy
dea995ffe6
Made Boss.cpp ASM-accurate
2019-05-05 19:16:09 +01:00
Clownacy
9168a29f28
Remove unused SDL2 lib
2019-04-29 15:33:57 +01:00
Clownacy
75af33b7ed
Remove unused MSVC files
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Now that CMake compiles these dependencies directly, there's no need
to keep pre-built libraries around, except for MSVC2003.
2019-04-29 15:06:02 +01:00
Clownacy
39da44e899
Added cmake build setup
2019-04-09 21:38:25 +01:00
Clownacy
b81e4a11ab
Updated the MSVC2003 copy of Freetype to 2.10.0
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Found a way to build the library that doesn't involve a command line and
a MinGW make utility, so I switched to that instead. Also, this new
method produces _dynamic_ libraries, so that's a bonus.
2019-03-21 18:53:57 +00:00
Clownacy
c7f5cb71e0
Make MSVC2003 optimise Font.cpp, and enable more warnings
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Font.cpp wasn't a part of the original source code, so we don't need to
leave it unoptimised for accuracy. The font renderer is pretty
performance-intensive right now, so the optimisation should help with
that a little.
2019-03-11 03:22:27 +00:00
Clownacy
cecc3ce966
Give CSE2 its full name in the Visual Studio 2003 project file
2019-03-11 03:10:28 +00:00
Clownacy
66249dce2c
Added Japanese builds to the Visual Studio 2003 project file
2019-03-11 03:07:49 +00:00
Clownacy
7e360769ca
Correct MSVC2003 Freetype build instructions
2019-03-10 23:01:46 +00:00
Clownacy
cc914bdab0
More readme improvements
2019-03-09 12:35:22 +00:00
Clownacy
e885abf3dd
Added missing SDL2 DLLs
2019-03-09 12:21:24 +00:00
Clownacy
63ad7b8dd9
Fixed typos
2019-03-09 12:20:29 +00:00
Clownacy
fcb61025e3
Add missing MSVC2003 libs
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Goddammit
2019-03-09 11:45:10 +00:00
Clownacy
532661b0cf
Made Map.cpp and some of NpcAct020.cpp ASM-accurate
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Also added a new constant 'NONPORTABLE', for enabling bits of code that
are non-portable, but needed for accuracy
2019-02-24 14:35:35 +00:00
Clownacy
a58f5e2f77
Enabled annotated assembly output for MSVC2003 Release builds
2019-02-23 23:54:48 +00:00
Clownacy
06589ab5ea
Remove leftover gitignore entry, and make MSVC2003 build define WINDOWS
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This enables stuff like separate windows/taskbar icons, and system font
loading
2019-02-23 23:08:19 +00:00
Clownacy
4530bb6847
Added MSVC2003 project and dependencies
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For those not in the know, Visual Studio 2003 was what Pixel used to
compile Cave Story. Getting this to compile in its original environment
goes a long way to ensuring this decompilation's accuracy, since it
allows us to check if the code creates the exact same assembly.
Since the decompilation doesn't include the original DirectX/WinAPI
backends yet, compatible SDL2 and Freetype .lib files are provided.
2019-02-23 22:46:30 +00:00