Clownacy
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a3692d1c40
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Add Caret enums
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2020-08-05 21:45:59 +01:00 |
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Clownacy
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13985fb349
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Added SoundMode enum
Controls whether a PlaySoundObject call start, stops, or loops a
sound
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2020-07-08 18:52:32 +01:00 |
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Clownacy
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ffa4b16376
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Deobfustate some NPC_MAX values
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2020-07-02 20:20:12 +01:00 |
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Clownacy
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affaf25e5c
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Sorted out the other NPCs' variables too
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2020-01-07 20:35:15 +00:00 |
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Clownacy
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e99bc72209
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Clean-up NpcAct040.cpp
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2019-11-14 22:04:48 +00:00 |
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Gabriel Ravier
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512b2e4951
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Documentation : Comment always true condition
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-11-09 23:36:09 +01:00 |
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Gabriel Ravier
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bda9fc391a
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Documentation : Comment redundant if
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-11-09 23:36:09 +01:00 |
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Clownacy
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3e34136f69
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Overhauled the NPC_flags, and applied them everywhere
No more raw values floating about in the decompiled code.
Been wanting to do this for ages.
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2019-08-21 17:59:06 +00:00 |
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Clownacy
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c80b593a3f
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Some #include fixes
Finally figured out how to get include-what-you-use working
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2019-06-06 18:44:28 +00:00 |
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Gabriel Ravier
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cc9fbbd1c0
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Corrected formatting in NpcAct040.cpp
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2019-05-14 08:44:46 +02:00 |
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Gabriel Ravier
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960fa6f456
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Removed all trailing spaces and added newline at EOF (when not present)
Also changed a "linux" to "Linux"
Signed-off-by: Gabriel Ravier <gabravier@gmail.com>
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2019-05-07 11:55:42 +02:00 |
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Clownacy
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6adcff2614
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Made NpcAct040.cpp ASM-accurate
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2019-02-24 20:19:08 +00:00 |
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Clownacy
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01ddc5e923
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Fixed some warning MSVC2003 was giving in /W3 mode
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2019-02-23 21:45:57 +00:00 |
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Clownacy
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ec148c1072
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Made the spriterects C++03-compatible
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2019-02-19 22:30:43 +00:00 |
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Clownacy
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0bb9760d87
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
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Clownacy
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0824a0fb12
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Fixed NPC045 (Baby Polish)
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2019-02-06 09:48:03 +00:00 |
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Clownacy
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ee88e805b3
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Fix some errors and prevent some GCC warnings
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2019-02-05 22:51:44 +00:00 |
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Clownacy
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593995d410
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Added more NPCs
That should be Sand Zone done.
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2019-02-05 18:49:21 +00:00 |
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Clownacy
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91a7c0185c
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Added more NPCs
Started on Sand Zone NPCs
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2019-02-04 21:16:41 +00:00 |
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Clownacy
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37dcdcda34
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More NPCs
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2019-02-04 20:00:05 +00:00 |
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cuckydev
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b915e7315d
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OMH (oh my heck) ITS SANTA
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2019-02-03 16:06:09 -05:00 |
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cuckydev
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66e96f47b7
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omega
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2019-02-02 01:19:12 -05:00 |
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Clownacy
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8954e9aaca
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More NPCs, and added Flash.cpp
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2019-01-31 13:26:59 +00:00 |
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Clownacy
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51a11eede1
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More NPCs
Moving onto Mimiga Village
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2019-01-29 21:38:45 +00:00 |
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Clownacy
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81f22c2bb8
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Added more NPCs
Mostly, if not all, Egg Corridor.
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2019-01-29 18:48:43 +00:00 |
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Clownacy
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daa858f09c
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More First Cave objects (also Kazuma's shelter ones)
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2019-01-28 17:40:06 +00:00 |
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