Clownacy
e54c13e22f
More cmake improvements
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Added static build, notably
2019-04-10 01:12:23 +01:00
Clownacy
5261e6063d
Add Windows icon support to cmake project
2019-04-09 22:29:06 +01:00
Clownacy
7b2fae78ac
Fix a strange GCC build error in MapName.cpp
2019-04-09 22:28:52 +01:00
Clownacy
01297eab42
Add build options to the cmake project, and updated the README to note
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the new Visual Studio 2003 directory location
2019-04-09 22:06:36 +01:00
Clownacy
d0e3fe115e
Removed the MSVC2003-built FreeType library
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For some reason, the MSVC2015 version from FreeType's website works with
MSVC2003 now.
2019-04-09 21:48:10 +01:00
Clownacy
39da44e899
Added cmake build setup
2019-04-09 21:38:25 +01:00
Clownacy
9e7c36c1a6
Fixed a BOOL being set to 0 instead of FALSE
2019-04-09 12:46:28 +01:00
Clownacy
cfcee6d4c3
Made Triangle.cpp ASM-accurate
2019-04-08 16:57:20 +01:00
Clownacy
f8f46fc1e4
Made Star.cpp ASM-accurate
2019-04-08 16:50:28 +01:00
Clownacy
8a569b127f
Made MapName.cpp ASM-accurate
2019-04-08 16:34:18 +01:00
Clownacy
f3a2c96ce6
Made PixTone.cpp ASM-accurate
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I DID IT, SQUIDWARD
But really, that was annoying to figure out. Even though I already know
the way the stack frame is sorted has something to do with alphabetical
order, it's still affected by the order of declaration too.
2019-04-08 15:54:56 +01:00
Clownacy
ddaf7fc8bb
Made Flags.cpp actually ASM-accurate
2019-04-08 14:43:04 +01:00
Clownacy
f043b9caaf
Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
2019-04-08 13:50:50 +01:00
Clownacy
5ed2dac197
Made BossX.cpp ASM-accurate
2019-04-08 13:49:45 +01:00
Clownacy
de4c16b449
Made BossTwinD.cpp ASM-accurate
2019-04-08 12:38:47 +01:00
Clownacy
64dbeaa3c2
Made BossPress.cpp ASM-accurate
2019-04-08 12:16:44 +01:00
Clownacy
9e22db16fd
Made BossOhm.cpp ASM-accurate
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There were a few decompilation mistakes in here
2019-04-08 11:50:41 +01:00
Clownacy
3a856e4d9d
Made BossLife.cpp ASM-accurate
2019-04-06 13:43:35 +01:00
Clownacy
a38ee793a2
Made BossIronH.cpp ASM-accurate
2019-04-06 13:30:02 +01:00
Clownacy
302c923d5b
Made BossFrog.cpp ASM-accurate
2019-04-06 13:22:20 +01:00
Clownacy
98bab5ca80
Made BossBallos.cpp ASM-accurate
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Turns out I made a mistake while decompiling this, and got a check
backwards.
2019-04-06 12:44:58 +01:00
Clownacy
aa9b66eb36
Made BossAlmo2.cpp ASM-accurate
2019-04-05 22:14:16 +01:00
Clownacy
533f641c91
Made BossAlmo1.cpp ASM-accurate
2019-04-05 21:41:44 +01:00
Cucky
612979a3a6
Merge pull request #75 from Clownacy/master
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A load of fixes, some accuracy, and added our own Shift-JIS->UTF-8 converter
2019-03-22 14:19:46 -04:00
Clownacy
8abb8adda0
Make the readme a bit more clear
2019-03-22 11:24:36 +00:00
Clownacy
1b7b8922f3
Added pkg-config to the list of dependencies
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I swear me and Cucky talked about this already, yet for some reason I
never added it.
2019-03-21 18:56:55 +00:00
Clownacy
b81e4a11ab
Updated the MSVC2003 copy of Freetype to 2.10.0
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Found a way to build the library that doesn't involve a command line and
a MinGW make utility, so I switched to that instead. Also, this new
method produces _dynamic_ libraries, so that's a bonus.
2019-03-21 18:53:57 +00:00
Clownacy
6cbc7fdf4a
Updated .gitignore
2019-03-21 13:48:01 +00:00
Clownacy
9c46957227
...Actually make the RASPBERRY_PI option do something
2019-03-18 21:16:46 +00:00
Clownacy
9f60b08807
Added RASPBERRY_PI flag to README.md
2019-03-18 20:56:54 +00:00
Clownacy
923cd5a6e3
Added some Raspberry Pi hacks
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Also added a debug print that tells you what backend SDL2 is using
2019-03-18 20:54:03 +00:00
Clownacy
c4d514f789
Made ValueView.cpp ASM-accurate
2019-03-17 14:11:16 +00:00
Clownacy
c45326295a
Minor Font.cpp cleanup
2019-03-11 22:19:12 +00:00
Clownacy
e864f7e142
Removed the alpha channel from the surfaces
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It's not needed here, where we use a colour-key instead. The enhanced
branch will need it though.
2019-03-11 14:38:11 +00:00
Clownacy
c9b681299c
Shut up some MSVC2003 warnings
2019-03-11 03:40:51 +00:00
Clownacy
c7f5cb71e0
Make MSVC2003 optimise Font.cpp, and enable more warnings
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Font.cpp wasn't a part of the original source code, so we don't need to
leave it unoptimised for accuracy. The font renderer is pretty
performance-intensive right now, so the optimisation should help with
that a little.
2019-03-11 03:22:27 +00:00
Clownacy
cecc3ce966
Give CSE2 its full name in the Visual Studio 2003 project file
2019-03-11 03:10:28 +00:00
Clownacy
66249dce2c
Added Japanese builds to the Visual Studio 2003 project file
2019-03-11 03:07:49 +00:00
Clownacy
6744235892
Added our own Shift-JIS to Unicode converter
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This removes the dependency on iconv, meaning MSVC2003 should be able to
compile the Japanese build now.
2019-03-11 03:06:41 +00:00
Clownacy
7e360769ca
Correct MSVC2003 Freetype build instructions
2019-03-10 23:01:46 +00:00
Clownacy
cc914bdab0
More readme improvements
2019-03-09 12:35:22 +00:00
Clownacy
e885abf3dd
Added missing SDL2 DLLs
2019-03-09 12:21:24 +00:00
Clownacy
75138cf93a
Trim the gitignore
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All these needless ignores keep screwing things up
2019-03-09 12:20:39 +00:00
Clownacy
63ad7b8dd9
Fixed typos
2019-03-09 12:20:29 +00:00
Clownacy
fcb61025e3
Add missing MSVC2003 libs
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Goddammit
2019-03-09 11:45:10 +00:00
Clownacy
5389fcf509
Minor accuracy improvement
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Organya.cpp is hard as hell to make more accurate right now
2019-03-07 19:57:06 +00:00
Clownacy
ed74a46966
Merge branch 'master' of https://github.com/Clownacy/Cave-Story-Engine-2
2019-03-07 19:00:27 +00:00
Clownacy
07935c2e20
Added fix for the camera during the credits
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Fixes the flying-Balrog scene (and also the Flying Dragon one?)
2019-03-07 18:59:23 +00:00
Clownacy
2165a4ebb1
Re-added widescreen/tallscreen-safe camera stuff
2019-03-07 18:33:55 +00:00
Clownacy
b57bb0fdbc
Made Frame.cpp ASM-accurate
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I'll re-add widescreen support next
2019-03-07 18:10:23 +00:00