.. |
Resource
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Renamed the SDL icon file
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2019-02-10 17:03:55 +00:00 |
ArmsItem.cpp
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Tallscreen inventory fixes
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2019-02-06 19:16:46 +00:00 |
ArmsItem.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
Back.cpp
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fixed back
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2019-02-10 10:25:42 -05:00 |
Back.h
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added first 6 npcs, npc map collision, player map collision, fixed huge issue with map drawing, causing there to be 50+% cpu usage. bluh
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2019-01-25 22:38:50 -05:00 |
Boss.cpp
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Added Ballos
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2019-02-10 00:42:48 +00:00 |
Boss.h
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omega
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2019-02-02 01:19:12 -05:00 |
BossAlmo1.cpp
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
BossAlmo1.h
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
BossAlmo2.cpp
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Added Undead Core and more NPCs
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2019-02-09 14:47:20 +00:00 |
BossAlmo2.h
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Added Undead Core and more NPCs
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2019-02-09 14:47:20 +00:00 |
BossBallos.cpp
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Added Ballos
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2019-02-10 00:42:48 +00:00 |
BossBallos.h
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Added Ballos
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2019-02-10 00:42:48 +00:00 |
BossFrog.cpp
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Added more NPCs and Balfrog
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2019-02-04 18:58:30 +00:00 |
BossFrog.h
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Added more NPCs and Balfrog
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2019-02-04 18:58:30 +00:00 |
BossIronH.cpp
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Added IronHead and relevant NPCs
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2019-02-07 15:10:46 +00:00 |
BossIronH.h
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Added IronHead and relevant NPCs
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2019-02-07 15:10:46 +00:00 |
BossLife.cpp
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did some widescreen fixes and fixed baby polish
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2019-02-05 21:21:43 -05:00 |
BossLife.h
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Added some TSC commands and BossLife.cpp
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2019-01-31 14:36:54 +00:00 |
BossOhm.cpp
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Fix some errors and prevent some GCC warnings
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2019-02-05 22:51:44 +00:00 |
BossOhm.h
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omega
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2019-02-02 01:19:12 -05:00 |
BossPress.cpp
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Added Heavy Press
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2019-02-09 23:21:27 +00:00 |
BossPress.h
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Added Heavy Press
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2019-02-09 23:21:27 +00:00 |
BossTwinD.cpp
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More NPCs, and added the Sisters
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2019-02-07 20:45:53 +00:00 |
BossTwinD.h
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More NPCs, and added the Sisters
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2019-02-07 20:45:53 +00:00 |
BossX.cpp
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Added Monster X
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2019-02-06 12:07:54 +00:00 |
BossX.h
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Added Monster X
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2019-02-06 12:07:54 +00:00 |
Bug Fixes.txt
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Correction in Bug Fixes.txt
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2019-01-19 21:40:43 -05:00 |
BulHit.cpp
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Bullets collide with slopes
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2019-01-30 16:41:18 -05:00 |
BulHit.h
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bullet
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2019-01-30 16:03:10 -05:00 |
Bullet.cpp
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More NPCs
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2019-02-08 00:24:03 +00:00 |
Bullet.h
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More NPCs
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2019-02-08 00:24:03 +00:00 |
Caret.cpp
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Fix some errors and prevent some GCC warnings
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2019-02-05 22:51:44 +00:00 |
Caret.h
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added some stuff
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2019-01-24 22:19:56 -05:00 |
CommonDefines.h
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i tried
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2019-02-07 20:52:16 -05:00 |
Config.cpp
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wip
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2019-01-16 22:48:21 -05:00 |
Config.h
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Initial Commit
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2019-01-10 21:16:55 -05:00 |
Draw.cpp
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Fortnite
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2019-02-10 20:46:33 -05:00 |
Draw.h
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Overhauled graphics system
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2019-01-30 21:07:47 +00:00 |
Ending.cpp
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Added some thingy
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2019-02-10 09:29:51 -05:00 |
Ending.h
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what was i thinking
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2019-02-10 09:34:05 -05:00 |
Escape.cpp
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Made Call_Escape more accurate
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2019-02-06 12:16:50 +00:00 |
Escape.h
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Org and sound
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2019-01-19 21:23:04 -05:00 |
Fade.cpp
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added fading
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2019-01-22 10:48:16 -05:00 |
Fade.h
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added fading
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2019-01-22 10:48:16 -05:00 |
Flags.cpp
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Cleanup, accuracy, and a fix
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2019-02-01 13:50:33 +00:00 |
Flags.h
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map system doesn't work
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2019-01-29 09:17:13 -05:00 |
Flash.cpp
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Made Flash.cpp *really* accurate
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2019-02-08 16:38:27 +00:00 |
Flash.h
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More NPCs, and added Flash.cpp
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2019-01-31 13:26:59 +00:00 |
Font.cpp
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Fixed Japanese text
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2019-02-09 22:52:47 +00:00 |
Font.h
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Overhauled graphics system
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2019-01-30 21:07:47 +00:00 |
Frame.cpp
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Added some thingy
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2019-02-10 09:29:51 -05:00 |
Frame.h
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did some widescreen fixes and fixed baby polish
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2019-02-05 21:21:43 -05:00 |
Game.cpp
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fix
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2019-02-09 23:07:23 -05:00 |
Game.h
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
Generic.cpp
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
Generic.h
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
GenericLoad.cpp
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Merge branch 'master' of https://github.com/cuckydev/Cave-Story-Engine-2
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2019-02-10 15:02:45 +00:00 |
GenericLoad.h
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wip
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2019-01-16 22:48:21 -05:00 |
Input.cpp
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moved fonts to seperate folder, switched to joysticks for control
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2019-02-10 10:39:45 -05:00 |
Input.h
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working on draw stuff (doesn't compile)
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2019-01-12 00:37:07 -05:00 |
KeyControl.cpp
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Working on input... working on the entry point
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2019-01-11 22:04:35 -05:00 |
KeyControl.h
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wip
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2019-01-16 22:48:21 -05:00 |
Main.cpp
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Fortnite
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2019-02-10 20:46:33 -05:00 |
Main.h
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gave credits its music code, changed language related stuff, bleh bleh blah blah bluh bluh blyh
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2019-01-22 20:01:35 -05:00 |
Map.cpp
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did some widescreen fixes and fixed baby polish
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2019-02-05 21:21:43 -05:00 |
Map.h
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Org and sound
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2019-01-19 21:23:04 -05:00 |
MapName.cpp
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did some widescreen fixes and fixed baby polish
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2019-02-05 21:21:43 -05:00 |
MapName.h
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Merged stage table back into the code
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2019-01-28 17:41:04 +00:00 |
MiniMap.cpp
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Mapping
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2019-01-31 12:31:25 -05:00 |
MiniMap.h
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Mapping
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2019-01-31 12:31:25 -05:00 |
MyChar.cpp
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
MyChar.h
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omega
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2019-02-02 01:19:12 -05:00 |
MycHit.cpp
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missile man bad
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2019-02-02 22:27:27 -05:00 |
MycHit.h
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omega
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2019-02-02 01:19:12 -05:00 |
MycParam.cpp
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Accuracy improvement
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2019-02-10 19:49:08 +00:00 |
MycParam.h
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Saving Nikumaru Counter
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2019-02-09 18:03:38 -05:00 |
NpcAct.h
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All NPCs done
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2019-02-09 22:45:21 +00:00 |
NpcAct000.cpp
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Fix some errors and prevent some GCC warnings
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2019-02-05 22:51:44 +00:00 |
NpcAct020.cpp
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Fix some errors and prevent some GCC warnings
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2019-02-05 22:51:44 +00:00 |
NpcAct040.cpp
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Fixed NPC045 (Baby Polish)
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2019-02-06 09:48:03 +00:00 |
NpcAct060.cpp
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Fix some errors and prevent some GCC warnings
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2019-02-05 22:51:44 +00:00 |
NpcAct080.cpp
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Added Kulala and fixed NCJ command
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2019-02-04 01:12:14 +00:00 |
NpcAct100.cpp
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Completed Curly boss fight
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2019-02-05 12:28:58 +00:00 |
NpcAct120.cpp
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Fixed inaccuracy in NPC121 (Colon)
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2019-02-10 22:04:55 +00:00 |
NpcAct140.cpp
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added core npc stuff
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2019-02-06 22:26:42 -05:00 |
NpcAct160.cpp
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
NpcAct180.cpp
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Added IronHead and relevant NPCs
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2019-02-07 15:10:46 +00:00 |
NpcAct200.cpp
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More NPCs, and added the Sisters
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2019-02-07 20:45:53 +00:00 |
NpcAct220.cpp
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More NPCs
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2019-02-07 22:48:24 +00:00 |
NpcAct240.cpp
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Added more NPCs
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2019-02-08 21:30:08 +00:00 |
NpcAct260.cpp
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More NPCs
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2019-02-09 13:44:19 +00:00 |
NpcAct280.cpp
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Fix NPC 295
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2019-02-09 23:28:36 +00:00 |
NpcAct300.cpp
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Hell NPCs
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2019-02-09 20:36:59 +00:00 |
NpcAct320.cpp
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All NPCs done
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2019-02-09 22:45:21 +00:00 |
NpcAct340.cpp
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All NPCs done
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2019-02-09 22:45:21 +00:00 |
NpChar.cpp
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omega
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2019-02-02 01:19:12 -05:00 |
NpChar.h
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omega
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2019-02-02 01:19:12 -05:00 |
NpcHit.cpp
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added core npc stuff
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2019-02-06 22:26:42 -05:00 |
NpcHit.h
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More NPCs
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2019-02-06 21:23:16 +00:00 |
NpcTbl.cpp
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All NPCs done
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2019-02-09 22:45:21 +00:00 |
NpcTbl.h
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added some stuff
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2019-01-24 22:19:56 -05:00 |
Organya.cpp
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Minor Organya.cpp cleanup
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2019-02-10 15:28:05 +00:00 |
Organya.h
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Made Organya more accurate
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2019-01-21 03:23:53 +00:00 |
PixTone.cpp
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rep_srand
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2019-02-10 10:09:30 -05:00 |
PixTone.h
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Redecompiled PixTone.cpp
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2019-02-10 14:59:39 +00:00 |
Profile.cpp
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STAR
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2019-02-03 13:26:43 -05:00 |
Profile.h
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Profile saving stuff
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2019-02-01 15:56:19 -05:00 |
Resource.cpp
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Renamed the SDL icon file
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2019-02-10 17:03:55 +00:00 |
Resource.h
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resource and japanese
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2019-01-20 15:55:28 -05:00 |
SelStage.cpp
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Added some widescreen/tallscreen fixes
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2019-02-06 13:18:54 +00:00 |
SelStage.h
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Profile saving stuff
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2019-02-01 15:56:19 -05:00 |
Shoot.cpp
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Fixed Spur
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2019-02-05 21:59:11 +00:00 |
Shoot.h
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Added all the remaining bullet types
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2019-02-05 21:47:42 +00:00 |
Sound.cpp
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Redecompiled PixTone.cpp
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2019-02-10 14:59:39 +00:00 |
Sound.h
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Redecompiled PixTone.cpp
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2019-02-10 14:59:39 +00:00 |
Stage.cpp
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whimsical star done
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2019-02-03 13:41:15 -05:00 |
Stage.h
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Profile saving stuff
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2019-02-01 15:56:19 -05:00 |
Star.cpp
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Removed a __cdecl that shouldn't be there
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2019-02-10 21:06:00 +00:00 |
Star.h
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STAR
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2019-02-03 13:26:43 -05:00 |
Tags.h
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wip
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2019-01-16 22:48:21 -05:00 |
TextScr.cpp
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Saving Nikumaru Counter
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2019-02-09 18:03:38 -05:00 |
TextScr.h
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Added SelStage.cpp (teleporter menu)
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2019-01-31 18:38:21 +00:00 |
Triangle.cpp
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Cleanup, accuracy, and a fix
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2019-02-01 13:50:33 +00:00 |
Triangle.h
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wip
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2019-01-16 22:48:21 -05:00 |
Types.h
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wip
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2019-01-16 22:48:21 -05:00 |
ValueView.cpp
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fix
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2019-02-09 23:07:23 -05:00 |
ValueView.h
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ADDED OUCHIE
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2019-01-27 14:54:05 -05:00 |
WindowsWrapper.h
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fix
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2019-02-09 23:07:23 -05:00 |