cave-story-solaris/src
Clownacy 03b33adb70 Switch OpenGL 2.1 backend to use vertex arrays
This replaces the glBegin/glEnd stuff. Even though vertex arrays
aren't removed from newer OpenGL versions like glBegin/glEnd are,
they *are* deprecated, so I want to switch to VBOs eventually.
2019-07-29 18:11:46 +00:00
..
Backends Switch OpenGL 2.1 backend to use vertex arrays 2019-07-29 18:11:46 +00:00
ArmsItem.cpp ArmsItem.cpp code cleanup and accuracy improvements 2019-06-29 23:29:44 +01:00
ArmsItem.h Made ArmsItem.cpp ASM-accurate 2019-02-19 00:18:32 +00:00
Back.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Back.h Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Boss.cpp Boss.cpp cleanup 2019-06-30 00:20:32 +01:00
Boss.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossAlmo1.cpp BossAlmo1.cpp extra accuracy 2019-06-30 00:30:30 +01:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp Revert RECT formatting changes 2019-05-07 18:10:54 +02:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp Added a few comments to some bosses 2019-05-08 08:24:01 +02:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp Added a few comments to some bosses 2019-05-08 08:24:01 +02:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossLife.h Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossOhm.cpp Revert RECT formatting changes 2019-05-07 18:10:54 +02:00
BossOhm.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossPress.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp Revert RECT formatting changes 2019-05-07 18:10:54 +02:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp Did some formatting and grammatical/orthographic corrections 2019-05-10 09:46:05 +02:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
BulHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Bullet.cpp Corrected forgotten RECT formatting and made comment more accurate 2019-05-07 19:24:41 +02:00
Bullet.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Caret.cpp Fix bad RECT declaration spacing 2019-05-07 18:48:18 +02:00
Caret.h Rearranged #includes 2019-02-18 21:30:22 +00:00
CommonDefines.h Redid formatting for files starting with [C-E] 2019-05-07 15:39:59 +02:00
Config.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Config.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
Draw.cpp Move the SDL_Window creation to the rendering backends 2019-07-24 20:20:06 +01:00
Draw.h Move the SDL_Window creation to the rendering backends 2019-07-24 20:20:06 +01:00
Ending.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Ending.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Escape.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Escape.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Fade.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Fade.h Made signed chars explicit 2019-05-06 20:04:47 +01:00
File.cpp Fixed bad free 2019-02-15 22:43:19 +00:00
File.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Flags.cpp Merge pull request #32 from GabrielRavier/makeFlagsMacros 2019-05-15 15:49:54 +00:00
Flags.h Made Flags.cpp actually ASM-accurate 2019-04-08 14:43:04 +01:00
Flash.cpp Made Flash.cpp actually ASM-accurate 2019-02-24 03:13:36 +00:00
Flash.h More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Font.cpp Font refactor part 2: SDL_Surface 2019-07-23 17:20:56 +01:00
Font.h Font refactor part 1: Software 2019-07-23 16:38:04 +01:00
Frame.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Frame.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Game.cpp Added another bugfix 2019-07-12 13:09:08 +01:00
Game.h Made Game.cpp ASM-accurate 2019-06-30 03:03:25 +01:00
Generic.cpp Made Ending.cpp ASM-accurate 2019-05-13 20:43:43 +01:00
Generic.h Made Ending.cpp ASM-accurate 2019-05-13 20:43:43 +01:00
GenericLoad.cpp Made TextScr.cpp almost ASM-accurate 2019-05-13 23:51:11 +01:00
GenericLoad.h Made GenericLoad.cpp ASM-accurate 2019-04-22 20:12:43 +01:00
Input.cpp <SDL.h> -> "SDL.h" 2019-06-06 18:51:44 +00:00
Input.h Weeded out some bool usage 2019-05-24 10:07:30 +01:00
KeyControl.cpp Made KeyControl.cpp ASM-accurate 2019-06-29 21:16:43 +01:00
KeyControl.h Made KeyControl.cpp ASM-accurate 2019-06-29 21:16:43 +01:00
Main.cpp Free the string returned by SDL_GetBasePath 2019-07-29 14:33:14 +00:00
Main.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Map.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Map.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
MapName.cpp Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
MapName.h Made MapName.cpp ASM-accurate 2019-04-08 16:34:18 +01:00
MiniMap.cpp Apply some surface ID constants 2019-07-23 15:20:13 +01:00
MiniMap.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
MyChar.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
MyChar.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
MycHit.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
MycHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MycParam.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
MycParam.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp Changed "init" to "Initialize" 2019-05-14 08:46:23 +02:00
NpcAct020.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct040.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct060.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct080.cpp Corrected formatting in NpcAct080.cpp 2019-05-14 08:54:03 +02:00
NpcAct100.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct120.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct140.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct160.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct180.cpp Clean up NpcAct180.cpp 2019-05-15 19:36:45 +02:00
NpcAct200.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct220.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct240.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct260.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct280.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct300.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct320.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct340.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpChar.cpp Made NpChar.cpp ASM-accurate 2019-06-30 00:57:19 +01:00
NpChar.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
NpcHit.cpp Added newline at end of NpcHit.cpp 2019-06-14 17:50:07 +02:00
NpcHit.h Made NpcHit.cpp ASM-accurate 2019-05-13 02:46:07 +01:00
NpcTbl.cpp Reverted capitalization of struct member names 2019-06-14 08:37:49 +02:00
NpcTbl.h Some #include fixes 2019-06-06 18:44:28 +00:00
Organya.cpp Link to the actual source code for Organya.cpp and Sound.cpp 2019-06-17 17:03:54 +00:00
Organya.h Did initial sweep with regexes 2019-06-14 16:49:32 +02:00
PixTone.cpp Fixed indentation by using spaces instead of tabs when appropriate 2019-06-14 20:56:48 +02:00
PixTone.h Redecompiled PixTone.cpp 2019-02-10 14:59:39 +00:00
Profile.cpp MessageBoxA usage cleanup 2019-06-20 21:17:32 +01:00
Profile.h Made TextScr.cpp ASM-accurate 2019-06-20 20:33:47 +01:00
Resource.cpp Embed the fonts in the EXE 2019-05-05 14:03:16 +01:00
Resource.h Remove Resource.cpp's dependence on SDL2 2019-05-05 01:57:23 +01:00
SelStage.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
SelStage.h Made SelStage.cpp ASM-accurate 2019-05-13 21:31:14 +01:00
Shoot.cpp Added a translation for a Japanese variable 2019-06-23 22:55:01 +00:00
Shoot.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Sound.cpp Link to the actual source code for Organya.cpp and Sound.cpp 2019-06-17 17:03:54 +00:00
Sound.h Weeded out some bool usage 2019-05-24 10:07:30 +01:00
Stage.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Stage.h Made signed chars explicit 2019-05-06 20:04:47 +01:00
Star.cpp Removed all trailing spaces and added newline at EOF (when not present) 2019-05-07 11:55:42 +02:00
Star.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Tags.h Rearranged #includes 2019-02-18 21:30:22 +00:00
TextScr.cpp A fix, some documentation, and cleanup 2019-07-19 19:19:35 +01:00
TextScr.h Made TextScr.cpp almost ASM-accurate 2019-05-13 23:51:11 +01:00
Triangle.cpp Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
Triangle.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
Types.h Removed all trailing spaces and added newline at EOF (when not present) 2019-05-07 11:55:42 +02:00
ValueView.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
ValueView.h Made ValueView.cpp ASM-accurate 2019-03-17 14:11:16 +00:00
WindowsWrapper.h Move the SDL_Window creation to the rendering backends 2019-07-24 20:20:06 +01:00