cave-story-solaris/src
Clownacy 27d82e9762 Set STB_IMAGE_STATIC
Reduce global namespace clutter.

...Man, I wish other single-header-file libs had an option like this
- this is a big part of why the new miniaudio backend's been causing
so many problems lately.
2020-03-05 00:04:47 +00:00
..
Backends Hopefully fixed miniaudio backend on Windows 2020-03-04 21:02:17 +00:00
ArmsItem.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
ArmsItem.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Back.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Back.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Bitmap.cpp Set STB_IMAGE_STATIC 2020-03-05 00:04:47 +00:00
Bitmap.h Added DecodeBitmapFromFile 2020-01-27 00:30:54 +00:00
Boss.cpp More-accurate Boss.cpp variable arrangement 2020-01-07 05:15:56 +00:00
Boss.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
BossAlmo1.cpp Clean-up BossAlmo1.cpp 2019-11-17 16:05:42 +00:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp More-accurate BossAlmo2.cpp variable arrangement 2020-01-07 05:20:36 +00:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp More-accurate BossBallos.cpp variable arrangement 2020-01-07 05:23:10 +00:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp More-accurate BossFrog.cpp variable arrangement 2020-01-07 05:25:24 +00:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp More-accurate BossIronH.cpp variable arrangement 2020-01-07 05:26:54 +00:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp Clean-up BossLife.cpp 2019-11-16 01:48:13 +00:00
BossLife.h ...Remove more C-compatibility stuff 2020-01-07 04:50:15 +00:00
BossOhm.cpp Clean-up BossOhm.cpp 2019-11-16 01:37:05 +00:00
BossOhm.h Clean-up BossOhm.cpp 2019-11-16 01:37:05 +00:00
BossPress.cpp More-accurate BossPress.cpp variable arrangement 2020-01-07 05:29:21 +00:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp More-accurate BossTwinD.cpp variable arrangement 2020-01-07 05:31:03 +00:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp More-accurate BossX.cpp variable-arrangement 2020-01-07 05:34:05 +00:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp More-accurate BulHit.cpp variable arrangement 2020-01-07 05:37:40 +00:00
BulHit.h Clean-up BulHit.cpp 2019-11-16 00:33:25 +00:00
Bullet.cpp More-accurate Bullet.cpp variable arrangement 2020-01-07 05:51:54 +00:00
Bullet.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Caret.cpp Note some out-of-bounds array accesses 2020-02-01 12:45:32 +00:00
Caret.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
CommonDefines.h Move and rename attrHot 2020-01-29 22:14:35 +00:00
Config.cpp Merge branch 'accurate' into portable 2020-01-07 04:55:16 +00:00
Config.h Clean-up Config.cpp 2019-11-15 21:03:20 +00:00
Draw.cpp Enable debug console prints in non-debug builds 2020-02-03 16:44:52 +00:00
Draw.h Remove SDL.h #include from Draw.h 2020-01-26 20:17:40 +00:00
Ending.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Ending.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Escape.cpp Merge branch 'accurate' into portable 2020-01-06 19:39:36 +00:00
Escape.h Merge branch 'accurate' into portable 2020-01-06 19:39:36 +00:00
Fade.cpp More-accurate Fade.cpp variable arrangement 2020-01-07 06:06:54 +00:00
Fade.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
File.cpp Change LoadFileToMemory's function signature 2020-01-26 20:06:31 +00:00
File.h Change LoadFileToMemory's function signature 2020-01-26 20:06:31 +00:00
Flags.cpp Clean-up Flags.cpp 2019-11-15 20:15:47 +00:00
Flags.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Flash.cpp More-accurate Flash.cpp variable arrangement 2020-01-07 06:08:23 +00:00
Flash.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Font.cpp Add glyph-batching to OpenGL renderer 2020-02-01 22:37:59 +00:00
Font.h Restored the new font system 2019-09-04 15:43:28 +00:00
Frame.cpp Similar fixes 2020-02-20 15:59:04 +00:00
Frame.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Game.cpp Catch an entry parameter list I missed 2020-01-26 13:35:47 +00:00
Game.h Merge branch 'accurate' into portable 2020-01-07 04:55:16 +00:00
Generic.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Generic.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
GenericLoad.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
GenericLoad.h Clean-up GenericLoad.cpp 2019-11-15 18:50:45 +00:00
Input.cpp Fix compilation with modern Visual Studio 2020-02-13 18:16:01 +00:00
Input.h Merge branch 'accurate' into portable 2020-01-04 01:09:49 +00:00
KeyControl.cpp Clean-up KeyControl.cpp 2019-11-15 18:32:52 +00:00
KeyControl.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Main.cpp Change icon resource IDs 2020-01-28 21:26:28 +00:00
Main.h Merge branch 'accurate' into portable 2020-01-07 04:55:16 +00:00
Map.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Map.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
MapName.cpp Correct a misnamed variable 2020-01-07 06:43:04 +00:00
MapName.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
MiniMap.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
MiniMap.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
MyChar.cpp More-accurate MyChar.cpp variable arrangement 2020-01-07 06:52:36 +00:00
MyChar.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
MycHit.cpp More-accurate MycHit.cpp variable arrangement 2020-01-07 06:57:03 +00:00
MycHit.h Clean-up MycHit.cpp 2019-11-14 23:58:33 +00:00
MycParam.cpp Note some out-of-bounds array accesses 2020-02-01 12:45:32 +00:00
MycParam.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp More-accurate NpcAct000.cpp variable arrangement 2020-01-07 07:10:30 +00:00
NpcAct020.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct040.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct060.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct080.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct100.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct120.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct140.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct160.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct180.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct200.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct220.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct240.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct260.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct280.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct300.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct320.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpcAct340.cpp Sorted out the other NPCs' variables too 2020-01-07 20:35:15 +00:00
NpChar.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
NpChar.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
NpcHit.cpp More-accurate NpcHit.cpp variable arrangement 2020-01-07 20:52:58 +00:00
NpcHit.h Clean-up NpcHit.cpp 2019-11-14 02:22:16 +00:00
NpcTbl.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
NpcTbl.h Clean-up NpcTbl.cpp 2019-11-14 02:04:03 +00:00
Organya.cpp Fix a possible hang in the audio mixer 2020-01-29 23:21:27 +00:00
Organya.h Fix a possible hang in the audio mixer 2020-01-29 23:21:27 +00:00
PixTone.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
PixTone.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Profile.cpp Add missing SDL.h #includes 2020-01-26 23:57:09 +00:00
Profile.h Merge branch 'accurate' into portable 2020-01-07 04:55:16 +00:00
Random.cpp Add a replication of MSVC2003's rand() algorithm 2019-09-04 19:23:35 +00:00
Random.h Add a replication of MSVC2003's rand() algorithm 2019-09-04 19:23:35 +00:00
Resource.cpp Use native window/taskbar icons on Windows 2020-01-21 11:27:32 +00:00
Resource.h Restore the new resource file system 2019-09-02 23:32:19 +01:00
SelStage.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
SelStage.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Shoot.cpp More-accurate Shoot.cpp variable arrangement 2020-01-07 21:58:35 +00:00
Shoot.h Clean-up Shoot.cpp 2019-11-14 01:06:04 +00:00
Sound.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Sound.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Stage.cpp Merge branch 'accurate' into portable 2020-01-08 13:16:21 +00:00
Stage.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Star.cpp Made Star.cpp compile as C89 in VS2003 2020-01-06 18:39:23 +00:00
Star.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Tags.h Empty Tags.h 2020-01-06 21:20:17 +00:00
TextScr.cpp Add missing SDL.h #includes 2020-01-26 23:57:09 +00:00
TextScr.h Remove all the C-compatibility stuff 2020-01-07 04:46:58 +00:00
Triangle.cpp More-accurate Triangle.cpp variable arrangement 2020-01-07 22:13:37 +00:00
Triangle.h Triangle.cpp cleanup 2019-11-14 00:15:02 +00:00
ValueView.cpp More-accurate ValueView.cpp variable arrangement 2020-01-07 22:20:22 +00:00
ValueView.h ...Remove more C-compatibility stuff 2020-01-07 04:50:15 +00:00
WindowsWrapper.h Add the RGB macro to the windows.h wrapper 2020-01-22 23:53:14 +00:00