.. |
Backends
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Shut up a warning in the SDLTexture renderer backend
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2019-08-25 21:30:44 +01:00 |
ArmsItem.cpp
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ArmsItem.cpp code cleanup and accuracy improvements
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2019-06-29 23:29:44 +01:00 |
ArmsItem.h
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Made ArmsItem.cpp ASM-accurate
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2019-02-19 00:18:32 +00:00 |
Back.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
Back.h
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Made Back.cpp about as ASM-accurate as I can make it
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2019-02-19 00:50:16 +00:00 |
Boss.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
Boss.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
BossAlmo1.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossAlmo1.h
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Added Core and more NPCs
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2019-02-07 14:08:53 +00:00 |
BossAlmo2.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossAlmo2.h
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Added Undead Core and more NPCs
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2019-02-09 14:47:20 +00:00 |
BossBallos.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossBallos.h
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Added Ballos
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2019-02-10 00:42:48 +00:00 |
BossFrog.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossFrog.h
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Added more NPCs and Balfrog
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2019-02-04 18:58:30 +00:00 |
BossIronH.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
BossIronH.h
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Added IronHead and relevant NPCs
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2019-02-07 15:10:46 +00:00 |
BossLife.cpp
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Made BossLife.cpp ASM-accurate
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2019-04-06 13:43:35 +01:00 |
BossLife.h
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Made BossLife.cpp ASM-accurate
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2019-04-06 13:43:35 +01:00 |
BossOhm.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossOhm.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
BossPress.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossPress.h
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Added Heavy Press
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2019-02-09 23:21:27 +00:00 |
BossTwinD.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossTwinD.h
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More NPCs, and added the Sisters
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2019-02-07 20:45:53 +00:00 |
BossX.cpp
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Code cleanup
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2019-08-23 00:30:33 +00:00 |
BossX.h
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Added Monster X
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2019-02-06 12:07:54 +00:00 |
Bug Fixes.txt
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Added a bugfix
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2019-02-12 04:38:26 +00:00 |
BulHit.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
BulHit.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
Bullet.cpp
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Corrected forgotten RECT formatting and made comment more accurate
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2019-05-07 19:24:41 +02:00 |
Bullet.h
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
Caret.cpp
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Fix bad RECT declaration spacing
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2019-05-07 18:48:18 +02:00 |
Caret.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
CommonDefines.h
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Redid formatting for files starting with [C-E]
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2019-05-07 15:39:59 +02:00 |
Config.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
Config.h
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
Draw.cpp
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Make LoadBitmap take a pixel buffer instead of an SDL_RWops
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2019-08-27 16:10:37 +01:00 |
Draw.h
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Rename Surface_Ids to SurfaceID
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2019-08-21 16:18:55 +00:00 |
Ending.cpp
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Overhauled the Music ID enum
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2019-08-21 18:26:20 +00:00 |
Ending.h
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
Escape.cpp
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
Escape.h
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
Fade.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
Fade.h
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Made signed chars explicit
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2019-05-06 20:04:47 +01:00 |
File.cpp
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Fixed bad free
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2019-02-15 22:43:19 +00:00 |
File.h
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Ditched SDL's file IO for stdio and our own convenience functions
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2019-02-15 20:33:08 +00:00 |
Flags.cpp
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Merge pull request #32 from GabrielRavier/makeFlagsMacros
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2019-05-15 15:49:54 +00:00 |
Flags.h
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Made Flags.cpp actually ASM-accurate
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2019-04-08 14:43:04 +01:00 |
Flash.cpp
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Made Flash.cpp actually ASM-accurate
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2019-02-24 03:13:36 +00:00 |
Flash.h
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More NPCs, and added Flash.cpp
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2019-01-31 13:26:59 +00:00 |
Font.cpp
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Give the FONT_PIXEL_MODE enums a type
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2019-08-21 16:25:02 +00:00 |
Font.h
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Revert "Glyphs now regenerate with the rest of the game's textures"
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2019-08-14 16:26:37 +00:00 |
Frame.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
Frame.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
Game.cpp
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Convert Game.cpp to UTF-8
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2019-08-25 21:07:03 +01:00 |
Game.h
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Made Game.cpp ASM-accurate
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2019-06-30 03:03:25 +01:00 |
Generic.cpp
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Add some Windows-only Generic.cpp functions
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2019-07-03 11:22:40 +01:00 |
Generic.h
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Add some Windows-only Generic.cpp functions
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2019-07-03 11:22:40 +01:00 |
GenericLoad.cpp
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Made TextScr.cpp almost ASM-accurate
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2019-05-13 23:51:11 +01:00 |
GenericLoad.h
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Made GenericLoad.cpp ASM-accurate
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2019-04-22 20:12:43 +01:00 |
Input.cpp
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<SDL.h> -> "SDL.h"
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2019-06-06 18:51:44 +00:00 |
Input.h
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Weeded out some bool usage
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2019-05-24 10:07:30 +01:00 |
KeyControl.cpp
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KeyControl tweaks
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2019-08-21 18:38:59 +00:00 |
KeyControl.h
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KeyControl tweaks
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2019-08-21 18:38:59 +00:00 |
Main.cpp
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Minor style change
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2019-08-13 05:03:43 +00:00 |
Main.h
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
Map.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
Map.h
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
MapName.cpp
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
MapName.h
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Made MapName.cpp ASM-accurate
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2019-04-08 16:34:18 +01:00 |
MiniMap.cpp
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Apply some surface ID constants
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2019-07-23 15:20:13 +01:00 |
MiniMap.h
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
MyChar.cpp
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
MyChar.h
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Big ugly rework of WindowsWrapper.h
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2019-06-20 20:06:55 +01:00 |
MycHit.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
MycHit.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
MycParam.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
MycParam.h
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
NpcAct.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
NpcAct000.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct020.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct040.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct060.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct080.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct100.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct120.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct140.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct160.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct180.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct200.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct220.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct240.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct260.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct280.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct300.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct320.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcAct340.cpp
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More cleanup
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2019-08-25 16:49:52 +00:00 |
NpChar.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpChar.h
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcHit.cpp
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Overhauled the NPC_flags, and applied them everywhere
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2019-08-21 17:59:06 +00:00 |
NpcHit.h
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Made NpcHit.cpp ASM-accurate
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2019-05-13 02:46:07 +01:00 |
NpcTbl.cpp
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Shut up some warnings
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2019-07-31 04:41:46 +00:00 |
NpcTbl.h
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
Organya.cpp
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Remove some debug prints
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2019-07-31 23:12:06 +00:00 |
Organya.h
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Did initial sweep with regexes
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2019-06-14 16:49:32 +02:00 |
PixTone.cpp
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Fixed indentation by using spaces instead of tabs when appropriate
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2019-06-14 20:56:48 +02:00 |
PixTone.h
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Redecompiled PixTone.cpp
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2019-02-10 14:59:39 +00:00 |
Profile.cpp
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Convert Profile.cpp to UTF-8
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2019-08-25 20:47:54 +01:00 |
Profile.h
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Overhauled the Music ID enum
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2019-08-21 18:26:20 +00:00 |
Resource.cpp
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Fix NONPORTABLE builds
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2019-08-25 22:17:01 +01:00 |
Resource.h
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Remove Resource.cpp's dependence on SDL2
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2019-05-05 01:57:23 +01:00 |
SelStage.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
SelStage.h
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Made SelStage.cpp ASM-accurate
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2019-05-13 21:31:14 +01:00 |
Shoot.cpp
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Added a translation for a Japanese variable
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2019-06-23 22:55:01 +00:00 |
Shoot.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
Sound.cpp
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Prevent segfault on shutdown
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2019-08-15 18:46:04 +00:00 |
Sound.h
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Overhauled the Music ID enum
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2019-08-21 18:26:20 +00:00 |
Stage.cpp
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Overhauled the Music ID enum
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2019-08-21 18:26:20 +00:00 |
Stage.h
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Overhauled the Music ID enum
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2019-08-21 18:26:20 +00:00 |
Star.cpp
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Removed all trailing spaces and added newline at EOF (when not present)
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2019-05-07 11:55:42 +02:00 |
Star.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
Tags.h
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Rearranged #includes
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2019-02-18 21:30:22 +00:00 |
TextScr.cpp
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Convert TextScr.cpp to UTF-8
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2019-08-25 21:23:01 +01:00 |
TextScr.h
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Ported the Windows version's surface regeneration
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2019-08-13 04:36:05 +00:00 |
Triangle.cpp
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
Triangle.h
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Removed the dependency on stdint.h
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2019-05-13 15:18:33 +01:00 |
Types.h
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Removed all trailing spaces and added newline at EOF (when not present)
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2019-05-07 11:55:42 +02:00 |
ValueView.cpp
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Some #include fixes
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2019-06-06 18:44:28 +00:00 |
ValueView.h
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Made ValueView.cpp ASM-accurate
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2019-03-17 14:11:16 +00:00 |
WindowsWrapper.h
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Move the SDL_Window creation to the rendering backends
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2019-07-24 20:20:06 +01:00 |