..
Backends
Optimise the 3DS port (now runs okay on Old3DSs)
2020-10-12 17:32:31 +01:00
ArmsItem.cpp
Merge branch 'accurate' into portable
2020-07-08 19:42:28 +01:00
ArmsItem.h
Document SelStage.cpp a little
2020-09-03 21:52:05 +01:00
Attributes.h
Remove unused attributes
2020-06-30 13:00:34 +01:00
Back.cpp
Merge branch 'accurate' into portable
2020-09-17 22:10:24 +01:00
Back.h
Rename some background enums
2020-09-04 00:19:49 +01:00
Bitmap.cpp
Big scary messy unfinished font overhaul
2020-09-17 15:02:36 +01:00
Bitmap.h
Big scary messy unfinished font overhaul
2020-09-17 15:02:36 +01:00
Boss.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
Boss.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
BossAlmo1.cpp
Added SoundMode enum
2020-07-08 18:52:32 +01:00
BossAlmo1.h
Added Core and more NPCs
2019-02-07 14:08:53 +00:00
BossAlmo2.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
BossAlmo2.h
Added Undead Core and more NPCs
2019-02-09 14:47:20 +00:00
BossBallos.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
BossBallos.h
Added Ballos
2019-02-10 00:42:48 +00:00
BossFrog.cpp
Fix sound enum typo
2020-08-05 16:56:25 +01:00
BossFrog.h
Added more NPCs and Balfrog
2019-02-04 18:58:30 +00:00
BossIronH.cpp
Added SoundMode enum
2020-07-08 18:52:32 +01:00
BossIronH.h
Added IronHead and relevant NPCs
2019-02-07 15:10:46 +00:00
BossLife.cpp
Deobfustate some NPC_MAX values
2020-07-02 20:20:12 +01:00
BossLife.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
BossOhm.cpp
Deobfuscate some values
2020-09-27 21:12:39 +01:00
BossOhm.h
Clean-up BossOhm.cpp
2019-11-16 01:37:05 +00:00
BossPress.cpp
Added SoundMode enum
2020-07-08 18:52:32 +01:00
BossPress.h
Added Heavy Press
2019-02-09 23:21:27 +00:00
BossTwinD.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
BossTwinD.h
More NPCs, and added the Sisters
2019-02-07 20:45:53 +00:00
BossX.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
BossX.h
Added Monster X
2019-02-06 12:07:54 +00:00
Bug Fixes.txt
Added a bugfix
2019-02-12 04:38:26 +00:00
BulHit.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
BulHit.h
Clean-up BulHit.cpp
2019-11-16 00:33:25 +00:00
Bullet.cpp
Remove some explicit array sizes
2020-09-04 00:54:23 +01:00
Bullet.h
Added OTHER_RECT struct
2020-07-08 19:30:11 +01:00
Caret.cpp
Remove another explicit array size
2020-09-04 01:19:42 +01:00
Caret.h
Add Caret enums
2020-08-05 21:45:59 +01:00
CommonDefines.h
Add Caret enums
2020-08-05 21:45:59 +01:00
Config.cpp
Force 3DS to 320x240 by default
2020-10-11 15:59:40 +01:00
Config.h
Another authentic struct name
2020-08-11 00:24:10 +01:00
Draw.cpp
Add a missing #include
2020-10-10 15:25:58 +01:00
Draw.h
Add explicit parameter for render targets
2020-10-04 14:19:16 +01:00
Ending.cpp
Merge branch 'accurate' into portable
2020-09-29 16:44:49 +01:00
Ending.h
Merge branch 'accurate' into portable
2020-05-04 18:17:39 +01:00
Escape.cpp
Merge branch 'accurate' into portable
2020-01-06 19:39:36 +00:00
Escape.h
Merge branch 'accurate' into portable
2020-01-06 19:39:36 +00:00
Fade.cpp
Make variables more accurate
2020-05-03 20:28:56 +01:00
Fade.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
File.cpp
Change LoadFileToMemory's function signature
2020-01-26 20:06:31 +00:00
File.h
Change LoadFileToMemory's function signature
2020-01-26 20:06:31 +00:00
Flags.cpp
Clean-up Flags.cpp
2019-11-15 20:15:47 +00:00
Flags.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Flash.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
Flash.h
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
Font.cpp
Change Font.cpp to use CP1252 instead of UTF-8
2020-10-03 12:29:43 +01:00
Font.h
Rename FreeType font functions
2020-09-17 15:02:42 +01:00
Frame.cpp
Note some weird code
2020-04-16 13:47:17 +01:00
Frame.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Game.cpp
Merge branch 'accurate' into portable
2020-09-03 21:58:40 +01:00
Game.h
Merge branch 'accurate' into portable
2020-01-07 04:55:16 +00:00
Generic.cpp
Merge branch 'accurate' into portable
2020-07-08 19:42:28 +01:00
Generic.h
Merge branch 'accurate' into portable
2020-03-31 14:07:21 +01:00
GenericLoad.cpp
Add explicit parameter for render targets
2020-10-04 14:19:16 +01:00
GenericLoad.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
Input.cpp
Document some leftover debug-related code
2020-09-17 21:07:49 +01:00
Input.h
Merge branch 'accurate' into portable
2020-09-03 21:58:40 +01:00
KeyControl.cpp
Clean-up KeyControl.cpp
2019-11-15 18:32:52 +00:00
KeyControl.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Main.cpp
Allow backend to specify data folder
2020-10-11 15:58:48 +01:00
Main.h
Remove platform backend dependency on core engine
2020-09-08 03:52:23 +01:00
Map.cpp
Revert more unnecessary edits
2020-06-30 13:48:46 +01:00
Map.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
MapName.cpp
Remove some explicit array sizes
2020-09-04 00:54:23 +01:00
MapName.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
MiniMap.cpp
Merge branch 'accurate' into portable
2020-09-29 16:44:49 +01:00
MiniMap.h
Mark a char as signed
2020-05-03 21:52:29 +01:00
MyChar.cpp
Deobfuscate some values
2020-09-27 21:12:39 +01:00
MyChar.h
Added OTHER_RECT struct
2020-07-08 19:30:11 +01:00
MycHit.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
MycHit.h
Clean-up MycHit.cpp
2019-11-14 23:58:33 +00:00
MycParam.cpp
Merge branch 'accurate' into portable
2020-09-29 16:44:49 +01:00
MycParam.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
NpcAct.h
Rearranged #includes
2019-02-18 21:30:22 +00:00
NpcAct000.cpp
Rename some background enums
2020-09-04 00:19:49 +01:00
NpcAct020.cpp
Deobfuscate some values
2020-09-27 21:12:39 +01:00
NpcAct040.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct060.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
NpcAct080.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
NpcAct100.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct120.cpp
Deobfuscate some values
2020-09-27 21:12:39 +01:00
NpcAct140.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
NpcAct160.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct180.cpp
Deobfuscate some values
2020-09-27 21:12:39 +01:00
NpcAct200.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct220.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct240.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct260.cpp
Deobfuscate some values
2020-09-27 21:12:39 +01:00
NpcAct280.cpp
Added SoundMode enum
2020-07-08 18:52:32 +01:00
NpcAct300.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct320.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcAct340.cpp
Document Flash.cpp some more
2020-09-14 17:01:00 +01:00
NpChar.cpp
Merge branch 'accurate' into portable
2020-09-03 21:11:16 +01:00
NpChar.h
Added OTHER_RECT struct
2020-07-08 19:30:11 +01:00
NpcHit.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
NpcHit.h
Clean-up NpcHit.cpp
2019-11-14 02:22:16 +00:00
NpcTbl.cpp
Merge branch 'accurate' into portable
2020-09-04 01:00:17 +01:00
NpcTbl.h
Clean-up NpcTbl.cpp
2019-11-14 02:04:03 +00:00
Organya.cpp
Merge branch 'accurate' into portable
2020-09-04 02:36:19 +01:00
Organya.h
Big disgusting backend rework
2020-04-13 18:19:39 +01:00
PixTone.cpp
Merge branch 'accurate' into portable
2020-08-29 17:11:28 +01:00
PixTone.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
Profile.cpp
Merge branch 'accurate' into portable
2020-09-03 21:58:40 +01:00
Profile.h
Merge branch 'accurate' into portable
2020-08-29 17:11:28 +01:00
Random.cpp
Add a replication of MSVC2003's rand() algorithm
2019-09-04 19:23:35 +00:00
Random.h
Add a replication of MSVC2003's rand() algorithm
2019-09-04 19:23:35 +00:00
Resource.cpp
Convert cursors and icon to PNG
2020-09-27 17:16:58 +01:00
Resource.h
Restore the new resource file system
2019-09-02 23:32:19 +01:00
SelStage.cpp
Merge branch 'accurate' into portable
2020-09-29 16:44:49 +01:00
SelStage.h
Document SelStage.cpp a little
2020-09-03 21:52:05 +01:00
Shoot.cpp
Add Caret enums
2020-08-05 21:45:59 +01:00
Shoot.h
Clean-up Shoot.cpp
2019-11-14 01:06:04 +00:00
Sound.cpp
Document MakePixToneObject a bit more
2020-09-22 01:43:09 +01:00
Sound.h
Merge branch 'accurate' into portable
2020-08-29 17:11:28 +01:00
Stage.cpp
Merge branch 'accurate' into portable
2020-09-04 01:00:17 +01:00
Stage.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
Star.cpp
Document gMC.equip
2020-06-27 19:27:57 +01:00
Star.h
Remove all the C-compatibility stuff
2020-01-07 04:46:58 +00:00
Tags.h
Empty Tags.h
2020-01-06 21:20:17 +00:00
TextScr.cpp
Add explicit parameter for render targets
2020-10-04 14:19:16 +01:00
TextScr.h
Revert more unnecessary edits
2020-06-30 13:48:46 +01:00
Triangle.cpp
More-accurate Triangle.cpp variable arrangement
2020-01-07 22:13:37 +00:00
Triangle.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
ValueView.cpp
Make variables more accurate
2020-05-03 20:28:56 +01:00
ValueView.h
Make variables more accurate
2020-05-03 20:28:56 +01:00
WindowsWrapper.h
Don't use Windows.h in WindowsWrapper.h
2020-07-08 19:33:52 +01:00