cave-story-solaris/src
Clownacy fc0653e5aa Back to OpenGL 3.2 (I really want the core profile)
In OpenGL 3.1, compatibility mode was an extension, meaning it could
never actually be disabled. 3.2 fixed that with the introduction of
profiles.
2019-08-10 18:05:01 +01:00
..
Backends Back to OpenGL 3.2 (I really want the core profile) 2019-08-10 18:05:01 +01:00
ArmsItem.cpp ArmsItem.cpp code cleanup and accuracy improvements 2019-06-29 23:29:44 +01:00
ArmsItem.h Made ArmsItem.cpp ASM-accurate 2019-02-19 00:18:32 +00:00
Back.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Back.h Made Back.cpp about as ASM-accurate as I can make it 2019-02-19 00:50:16 +00:00
Boss.cpp Boss.cpp cleanup 2019-06-30 00:20:32 +01:00
Boss.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossAlmo1.cpp BossAlmo1.cpp extra accuracy 2019-06-30 00:30:30 +01:00
BossAlmo1.h Added Core and more NPCs 2019-02-07 14:08:53 +00:00
BossAlmo2.cpp Revert RECT formatting changes 2019-05-07 18:10:54 +02:00
BossAlmo2.h Added Undead Core and more NPCs 2019-02-09 14:47:20 +00:00
BossBallos.cpp Added a few comments to some bosses 2019-05-08 08:24:01 +02:00
BossBallos.h Added Ballos 2019-02-10 00:42:48 +00:00
BossFrog.cpp Added a few comments to some bosses 2019-05-08 08:24:01 +02:00
BossFrog.h Added more NPCs and Balfrog 2019-02-04 18:58:30 +00:00
BossIronH.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
BossIronH.h Added IronHead and relevant NPCs 2019-02-07 15:10:46 +00:00
BossLife.cpp Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossLife.h Made BossLife.cpp ASM-accurate 2019-04-06 13:43:35 +01:00
BossOhm.cpp Revert RECT formatting changes 2019-05-07 18:10:54 +02:00
BossOhm.h Rearranged #includes 2019-02-18 21:30:22 +00:00
BossPress.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
BossPress.h Added Heavy Press 2019-02-09 23:21:27 +00:00
BossTwinD.cpp Revert RECT formatting changes 2019-05-07 18:10:54 +02:00
BossTwinD.h More NPCs, and added the Sisters 2019-02-07 20:45:53 +00:00
BossX.cpp Did some formatting and grammatical/orthographic corrections 2019-05-10 09:46:05 +02:00
BossX.h Added Monster X 2019-02-06 12:07:54 +00:00
Bug Fixes.txt Added a bugfix 2019-02-12 04:38:26 +00:00
BulHit.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
BulHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Bullet.cpp Corrected forgotten RECT formatting and made comment more accurate 2019-05-07 19:24:41 +02:00
Bullet.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Caret.cpp Fix bad RECT declaration spacing 2019-05-07 18:48:18 +02:00
Caret.h Rearranged #includes 2019-02-18 21:30:22 +00:00
CommonDefines.h Redid formatting for files starting with [C-E] 2019-05-07 15:39:59 +02:00
Config.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Config.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
Draw.cpp Remove some debug prints 2019-07-31 23:12:06 +00:00
Draw.h Move the SDL_Window creation to the rendering backends 2019-07-24 20:20:06 +01:00
Ending.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Ending.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Escape.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Escape.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Fade.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Fade.h Made signed chars explicit 2019-05-06 20:04:47 +01:00
File.cpp Fixed bad free 2019-02-15 22:43:19 +00:00
File.h Ditched SDL's file IO for stdio and our own convenience functions 2019-02-15 20:33:08 +00:00
Flags.cpp Merge pull request #32 from GabrielRavier/makeFlagsMacros 2019-05-15 15:49:54 +00:00
Flags.h Made Flags.cpp actually ASM-accurate 2019-04-08 14:43:04 +01:00
Flash.cpp Made Flash.cpp actually ASM-accurate 2019-02-24 03:13:36 +00:00
Flash.h More NPCs, and added Flash.cpp 2019-01-31 13:26:59 +00:00
Font.cpp Make the ShiftJIS->Unicode translation table *slightly* less ugly 2019-08-08 05:22:24 +00:00
Font.h Font refactor part 1: Software 2019-07-23 16:38:04 +01:00
Frame.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Frame.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Game.cpp Added another bugfix 2019-07-12 13:09:08 +01:00
Game.h Made Game.cpp ASM-accurate 2019-06-30 03:03:25 +01:00
Generic.cpp Made Ending.cpp ASM-accurate 2019-05-13 20:43:43 +01:00
Generic.h Made Ending.cpp ASM-accurate 2019-05-13 20:43:43 +01:00
GenericLoad.cpp Made TextScr.cpp almost ASM-accurate 2019-05-13 23:51:11 +01:00
GenericLoad.h Made GenericLoad.cpp ASM-accurate 2019-04-22 20:12:43 +01:00
Input.cpp <SDL.h> -> "SDL.h" 2019-06-06 18:51:44 +00:00
Input.h Weeded out some bool usage 2019-05-24 10:07:30 +01:00
KeyControl.cpp Made KeyControl.cpp ASM-accurate 2019-06-29 21:16:43 +01:00
KeyControl.h Made KeyControl.cpp ASM-accurate 2019-06-29 21:16:43 +01:00
Main.cpp Free the string returned by SDL_GetBasePath 2019-07-29 14:33:14 +00:00
Main.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
Map.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Map.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
MapName.cpp Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
MapName.h Made MapName.cpp ASM-accurate 2019-04-08 16:34:18 +01:00
MiniMap.cpp Apply some surface ID constants 2019-07-23 15:20:13 +01:00
MiniMap.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
MyChar.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
MyChar.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
MycHit.cpp Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
MycHit.h Rearranged #includes 2019-02-18 21:30:22 +00:00
MycParam.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
MycParam.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
NpcAct.h Rearranged #includes 2019-02-18 21:30:22 +00:00
NpcAct000.cpp Changed "init" to "Initialize" 2019-05-14 08:46:23 +02:00
NpcAct020.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct040.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct060.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct080.cpp Corrected formatting in NpcAct080.cpp 2019-05-14 08:54:03 +02:00
NpcAct100.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct120.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct140.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct160.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct180.cpp Clean up NpcAct180.cpp 2019-05-15 19:36:45 +02:00
NpcAct200.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct220.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct240.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct260.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct280.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct300.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct320.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpcAct340.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
NpChar.cpp Made NpChar.cpp ASM-accurate 2019-06-30 00:57:19 +01:00
NpChar.h Big ugly rework of WindowsWrapper.h 2019-06-20 20:06:55 +01:00
NpcHit.cpp Added newline at end of NpcHit.cpp 2019-06-14 17:50:07 +02:00
NpcHit.h Made NpcHit.cpp ASM-accurate 2019-05-13 02:46:07 +01:00
NpcTbl.cpp Shut up some warnings 2019-07-31 04:41:46 +00:00
NpcTbl.h Some #include fixes 2019-06-06 18:44:28 +00:00
Organya.cpp Remove some debug prints 2019-07-31 23:12:06 +00:00
Organya.h Did initial sweep with regexes 2019-06-14 16:49:32 +02:00
PixTone.cpp Fixed indentation by using spaces instead of tabs when appropriate 2019-06-14 20:56:48 +02:00
PixTone.h Redecompiled PixTone.cpp 2019-02-10 14:59:39 +00:00
Profile.cpp MessageBoxA usage cleanup 2019-06-20 21:17:32 +01:00
Profile.h Made TextScr.cpp ASM-accurate 2019-06-20 20:33:47 +01:00
Resource.cpp Embed the fonts in the EXE 2019-05-05 14:03:16 +01:00
Resource.h Remove Resource.cpp's dependence on SDL2 2019-05-05 01:57:23 +01:00
SelStage.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
SelStage.h Made SelStage.cpp ASM-accurate 2019-05-13 21:31:14 +01:00
Shoot.cpp Added a translation for a Japanese variable 2019-06-23 22:55:01 +00:00
Shoot.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Sound.cpp Link to the actual source code for Organya.cpp and Sound.cpp 2019-06-17 17:03:54 +00:00
Sound.h Weeded out some bool usage 2019-05-24 10:07:30 +01:00
Stage.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
Stage.h Made signed chars explicit 2019-05-06 20:04:47 +01:00
Star.cpp Removed all trailing spaces and added newline at EOF (when not present) 2019-05-07 11:55:42 +02:00
Star.h Rearranged #includes 2019-02-18 21:30:22 +00:00
Tags.h Rearranged #includes 2019-02-18 21:30:22 +00:00
TextScr.cpp Added another bugfix 2019-08-01 00:34:35 +00:00
TextScr.h Made TextScr.cpp almost ASM-accurate 2019-05-13 23:51:11 +01:00
Triangle.cpp Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
Triangle.h Removed the dependency on stdint.h 2019-05-13 15:18:33 +01:00
Types.h Removed all trailing spaces and added newline at EOF (when not present) 2019-05-07 11:55:42 +02:00
ValueView.cpp Some #include fixes 2019-06-06 18:44:28 +00:00
ValueView.h Made ValueView.cpp ASM-accurate 2019-03-17 14:11:16 +00:00
WindowsWrapper.h Move the SDL_Window creation to the rendering backends 2019-07-24 20:20:06 +01:00